TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Mobile Legends Bang Bang: Dewa United Esports vs RRQ Hoshi (BO3) - MPL Indonesia Regular Season
polymarket

Mobile Legends Bang Bang: Dewa United Esports vs RRQ Hoshi (BO3) - MPL Indonesia Regular Season

Volume:
$2,306

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 15, 2026

Closed: Aug 15, 10:18 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
0%
80%
Yes 0¢No 100¢
—
N/A
$2,176
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
96%
Yes 0¢No 100¢
—
N/A
$111
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: DEWA (-1.5) vs RRQ Hoshi (+1.5)

0%
97%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: RRQ (-1.5) vs Dewa United Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
4%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
3%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 6

Description

This market refers to the Mobile Legends Bang Bang match between Dewa United Esports and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for August 15 at 6:00AM ET. This market will resolve to "Dewa United Esports" if Dewa United Esports win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Dewa United Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Mobile Legends Bang Bang match between Dewa United Esports and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for August 15 at 6:00AM ET. This market will resolve to "Dewa United Esports" if Dewa United Esports win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Dewa United Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

This market resolves around Aug 15, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result is determined by the official match records from the MPL Indonesia Regular Season, ensuring an impartial and transparent process. Traders can track confirmed match results through league announcements and esports news sources, which serve as the basis for final settlement on Polymarket.

Several signals could shift this market before resolution, including key player injuries, strategic roster changes, or recent performance in practice matches. Updates from coaches, team announcements, and analyst commentary may also influence trader sentiment. Additionally, early game results in the BO3 series can dramatically affect expectations for subsequent games, causing rapid price adjustments. Any unexpected developments — such as disqualifications or venue changes — may also cause volatility as traders reassess probabilities.