TOTAL VOLUME:
$134b
24H VOL:
$87,997,338
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,395,155,069
395,664
Markets across
30,076
events
MATCHED EVENTS:
2,626
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 23, 9:39 PM EST
Opinion
In the upcoming CCT Europe best-of-series match scheduled for 2026-07-23 17:30 UTC: if ROUNDS wins the series, the market will resolve to "ROUNDS"; if Misa Esports wins the series, the market will resolve to "Misa Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: HLTV (https://hltv.org); if HLTV has not published the result within 2 hours after the series' conclusion, a consensus of credible reporting may be used instead. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
In the upcoming CCT Europe best-of-series match scheduled for 2026-07-23 17:30 UTC: if ROUNDS wins the series, the market will resolve to "ROUNDS"; if Misa Esports wins the series, the market will resolve to "Misa Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: HLTV (https://hltv.org); if HLTV has not published the result within 2 hours after the series' conclusion, a consensus of credible reporting may be used instead. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
Prediction market odds and sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets aggregate the beliefs of traders risking real capital on outcomes they research independently. This market may show odds that lead or lag traditional sportsbook lines depending on which venue's participants move first. Comparing the two can reveal where informed traders see value relative to conventional betting markets.
On Opinion, this market is priced through a continuous order-book mechanism where traders buy and sell shares corresponding to each possible outcome. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of each outcome reflects the latest trade executed, and wider spreads between bid and ask indicate lower liquidity or higher uncertainty. As new information emerges—team roster changes, recent performance, or injury reports—traders adjust their positions, moving prices to reflect updated expectations about the match result.
This market resolves around Jul 23, 2026, once the Misa Esports vs ROUNDS match concludes and the result is verifiable from credible public sources. The outcome will be confirmed based on the official match result reported by the esports league or governing body overseeing the competition. Traders holding positions in the winning outcome will receive their payout, while positions on the losing side expire worthless. Resolution typically occurs within hours of the final match conclusion.
Key catalysts include roster announcements or player substitutions, recent tournament performance and win-loss records, head-to-head historical matchups, and any public statements from team management about strategy or preparation. Injury reports or unexpected roster changes can shift odds sharply. Streaming commentary, analyst predictions, and community sentiment on esports forums may also influence trader positioning. Major patches or meta shifts in the underlying game can alter perceived team strength, prompting repricing as the match date approaches.