TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 6, 2:09 PM EST
Kalshi
This event group covers a League of Legends match between Lupus Esports and The Secret Club Esport in the EBL Regular Season, scheduled for August 6 at 12:00PM ET. The markets include the overall match winner, individual game winners, and the total number of games played.
The market resolves based on the result of the EBL 2026 League of Legends match between Lupus Esports and The Secret Club Esport scheduled for August 6, 2026, at 12:00 PM EDT. If Lupus Esports wins the match, its corresponding market resolves to Yes; if The Secret Club Esport wins, its market resolves to Yes. If the match is postponed and not completed within 48 hours of the original start time, cancelled before play begins, or forfeited prior to any gameplay, both markets resolve to the fair market price. If the match begins but is later forfeited, the market resolves according to the official result declared by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks remain the property of their respective owners.
This market refers to the LoL match between The Secret Club Esport and Lupus Esports in the EBL Regular Season, initially scheduled for August 6 at 12:00PM ET. This market will resolve to "The Secret Club Esport" if The Secret Club Esport win the match against Lupus Esports. This market will resolve to "Lupus Esports" if Lupus Esports win the match against The Secret Club Esport. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.