TOTAL VOLUME:
$134b
24H VOL:
$87,997,338
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,395,155,069
395,664
Markets across
30,076
events
MATCHED EVENTS:
2,626
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 29, 7:13 PM EST
Opinion
In the upcoming LES best-of-series match scheduled for 2026-07-29 15:10 UTC: if Team Heretics Academy wins the series, the market will resolve to "Team Heretics Academy"; if LUA Gaming wins the series, the market will resolve to "LUA Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LES broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming LES best-of-series match scheduled for 2026-07-29 15:10 UTC: if Team Heretics Academy wins the series, the market will resolve to "Team Heretics Academy"; if LUA Gaming wins the series, the market will resolve to "LUA Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LES broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Several signals could shift this market before Jul 29, 2026. Key team announcements — such as starting roster changes, coach strategies, or player injuries — often cause rapid price swings. Live performance in earlier tournament stages, practice match results, and even social media sentiment may influence trader behavior. Any unexpected disruptions, like scheduling changes or controversy, can also create volatility as participants reassess probabilities.