TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: WLGaming Esports vs Team Phantasma (BO5) - HLL Playoffs
predict
kalshi
polymarket

LoL: WLGaming Esports vs Team Phantasma (BO5) - HLL Playoffs

Volume:
$176,929

Game 3 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 2, 2026

Closed: Sep 2, 4:02 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 3 Winner

View
100%
54%
Yes 100¢No 0¢
0.1¢
N/A
$32,019
N/A
N/A
N/A
Settled
Yes
predict

Game 3 Winner

99%
Yes 99¢No 1¢
—
$6,130
$5,933
N/A
N/A
N/A
Settled
No
kalshi

Over 3.5 maps

100%
Yes 100¢No 0¢
100¢
N/A
$963
N/A
N/A
$960
Settled
Yes
polymarket

O/U 3.5 Games

100%
30%
Yes 100¢No 0¢
0.1¢
N/A
$600
N/A
N/A
N/A
Settled
Yes
predict

O/U 3.5 Games

35%
Yes 35¢No 65¢
—
$7,717
$43
N/A
N/A
N/A
Settled
No
predict

Match Winner

1%
Yes 1¢No 99¢
—
$70,652
$4,766
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
35%
Yes 0¢No 100¢
—
N/A
$30,463
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
Yes 1¢No 99¢
—
$70,650
$4,039
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
39%
Yes 0¢No 100¢
—
N/A
$56,550
N/A
N/A
N/A
Settled
Yes
predict

Game 4 Winner

1%
Yes 1¢No 99¢
—
$15
$3,581
N/A
N/A
N/A
Settled
No
polymarket

Game 4 Winner

0%
65%
Yes 0¢No 100¢
—
N/A
$5,922
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
Yes 1¢No 99¢
—
$70,675
$2,390
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
44%
Yes 0¢No 100¢
—
N/A
$29,122
N/A
N/A
N/A
Settled
Yes
kalshi

Over 4.5 maps

0%
Yes 0¢No 100¢
100¢
N/A
$366
N/A
N/A
$355
Settled
No
polymarket

O/U 4.5 Games

0%
33%
Yes 0¢No 100¢
—
N/A
$173
N/A
N/A
N/A
Settled
Yes
predict

O/U 4.5 Games

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
89¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
39%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
50%
Yes 100¢No 0¢
90¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

100%
52%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
26%
Yes 100¢No 0¢
90¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
42%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 46

Description

This event group covers the League of Legends Lower bracket semifinal match between WLGaming Esports and Team Phantasma in the HLL Playoffs, scheduled for September 1, 2026. Markets include match winner, individual game winners, total games played, and various in-game performance metrics across multiple platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution framework with consistent sources, tie handlers, and edge case treatments.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as backup

Core resolution logic:

  • Match results resolve to the winning team unless canceled, tied, or subject to 50/50 conditions
  • Game-specific markets resolve based on completed games only; incomplete games result in 50/50
  • Total games markets count all played games including forfeits/disqualifications if match is completed
  • In-game performance markets (Baron, Dragon, Inhibitors, Kills) resolve based on actual in-game events
  • Name discrepancies are resolved by identifying the intended team within the competition context

Edge cases & clarifications:

  • Postponement Deadline: If rescheduled beyond September 15, 2026, markets resolve 50/50 regardless of later play
  • Forfeit/Walkover: Match forfeit before start resolves 50/50; during play resolves to winning team but may affect game totals
  • Remade Games: Resolution based solely on the remade game results
Timing: Resolution occurs after official results are published or within 2 hours of match conclusion if using backup sourcesOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Lower bracket semifinal match between WLGaming Esports and Team Phantasma in the HLL Playoffs, initially scheduled for September 1, 2026 at 9:00 AM ET. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Team Phantasma. This market will resolve to "Team Phantasma" if Team Phantasma win the match against WLGaming Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 15, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 1, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event evaluates two separate thresholds for the total number of maps played in the specified League of Legends match. If more than 3.5 maps are played, the first market resolves to Yes; if more than 4.5 maps are played, the second market resolves to Yes. Both markets are independent and based on the official match scheduled for September 1, 2026, at 9:00 AM EDT. Kalshi explicitly states it is not affiliated with the governing league, and all trademarks remain property of their respective owners.

Predict

This market refers to the LoL Lower bracket semifinal match between WLGaming Esports and Team Phantasma in the HLL Playoffs, initially scheduled for September 1, 2026 at 9:00 AM ET. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against Team Phantasma. This market will resolve to "Team Phantasma" if Team Phantasma win the match against WLGaming Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 15, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 1, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket and Predict, prices can vary because each platform attracts distinct user bases and liquidity patterns. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For instance, Polymarket might show higher volume for certain outcomes, skewing its odds, while Predict could reflect a more balanced or contrarian view. Additionally, each venue sets its own fee structures and trading limits, which influence how quickly prices adjust to new information — leading to temporary mismatches until consensus forms.