TOTAL VOLUME:

$53.9b

24H VOL:

$231,847,320

OPEN INTEREST:

$1,314,157,835

499,417

Markets across

14,310

events

MATCHED EVENTS:

1,754

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
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kalshi
polymarket
Trending

LoL: Weibo Gaming vs Anyone's Legend (BO5) - LPL Playoffs

Volume:
$3,236,169
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a League of Legends Best-of-5 Lower bracket semifinal match between Weibo Gaming and Anyone's Legend scheduled for March 5, 2026 at 4:00 AM ET in the LPL Playoffs. Markets span match winner, individual game winners, kill totals across games, first blood outcomes, and game count handicaps.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue:

Kalshi's match winner market contains a logical contradiction where both possible outcomes (Anyone's Legend wins OR Weibo Gaming wins) resolve to YES, making the market unresolvable. Polymarket's match winner is a proper binary with clear forfeit/walkover rules. Additionally, Polymarket treats pre-match forfeits as 50-50, while mid-series forfeits count as completed matches.

Hero Tip:

Do not trade Kalshi's match winner market (ID appears to reference questions 1-2). Use Polymarket's match winner (question 20) as the reliable settlement source. On Polymarket, understand that a forfeit before the match starts = 50-50, but if the match begins and one team forfeits mid-series, the other team wins outright. For all game-specific markets (kills, first blood, game winners), both platforms align on using gol.gg as primary source with 2-hour fallback to credible reporting.

Critical Divergence Points:

  • Kalshi: Match winner market (questions 1-2) states: 'If Anyone's Legend wins...then YES' AND 'If Weibo Gaming wins...then YES'. This is a logical tautology—both outcomes map to the same resolution, making the market meaningless and unresolvable.
  • Polymarket: Match winner market (question 20) is a proper binary: resolves to 'Weibo Gaming' or 'Anyone's Legend'. Forfeits/disqualifications/walkovers before match start = 50-50. Mid-series forfeits where one team wins = resolves to winning team. Source: gol.gg with 2-hour credible reporting fallback.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.