TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 15, 4:59 PM EST
Kalshi
This market tracks the total number of games in the CBLOL Regular Season match between Vivo Keyd Stars and LOS, determining whether it will go over or under 2.5 games. The aggregated consensus probability for the leading outcome, Games Total: O/U 2.5, is 48.0%, drawing data from Predict, Polymarket, and Kalshi, with resolution based on official information from https://gol.gg/esports/home. The outcome will be confirmed by August 17, 2026, following the event's conclusion. The second outcome, LoL: paiN Gaming vs Fluxo W7M - Game 1 Winner, has a probability of 46.0%.
This market refers to the LoL match between Vivo Keyd Stars and LOS in the CBLOL Regular Season, initially scheduled for August 15 at 2:00PM ET. This market will resolve to "Vivo Keyd Stars" if Vivo Keyd Stars win the match against LOS. This market will resolve to "LOS" if LOS win the match against Vivo Keyd Stars. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If LOS wins the CBLOL 2026: LOS vs. Vivo Keyd Stars League of Legends match originally scheduled for Aug 15, 2026 at 2:00 PM EDT, then the market resolves to Yes. If Vivo Keyd Stars wins the CBLOL 2026: LOS vs. Vivo Keyd Stars League of Legends match originally scheduled for Aug 15, 2026 at 2:00 PM EDT, then the market resolves to Yes.
This market refers to the LoL match between paiN Gaming and Fluxo W7M in the CBLOL Regular Season, initially scheduled for August 16 at 2:00PM ET. This market will resolve to "paiN Gaming" if paiN Gaming win the match against Fluxo W7M. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against paiN Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Key moments like player injuries, strategic map picks, or early-game momentum swings can dramatically shift this market. Coach rotations, tournament updates, and social media buzz from teams also influence trader sentiment. As the match starts, live statistics such as kill streaks or map control percentages will drive rapid price adjustments on both Polymarket and Predict, so monitoring real-time coverage is essential for spotting movement.