TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 25, 2:49 PM EST
Polymarket
This market tracks whether any player will achieve a quadra kill in the best-of-three League of Legends match between Top Esports and ThunderTalk Gaming in the LPL Group Ascend. The current aggregated consensus probability for Game 1: Any Player Quadra Kill? stands at 20.0%, with the same probability for Game 2: Any Player Quadra Kill?. Data is aggregated from Kalshi, Polymarket, and Predict, with resolution sourced from gol.gg. Watch the match on July 25, 2026, as this will determine the outcome.
This market refers to the LoL match between Top Esports and ThunderTalk Gaming in the LPL Group Ascend, initially scheduled for July 25 at 7:00AM ET. This market will resolve to "Top Esports" if Top Esports win the match against ThunderTalk Gaming. This market will resolve to "ThunderTalk Gaming" if ThunderTalk Gaming win the match against Top Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the official result of map 2 in the specified LPL 2026 match. If the match or map is postponed and not completed within 48 hours of the originally scheduled start time, the market resolves to fair market price. If the match or map is cancelled before play begins, or if a match is forfeited before any play occurs, the market resolves to fair market price. If a map is forfeited before any play occurs in that map, the market resolves to fair market price. If a map begins and is subsequently forfeited, the market resolves according to the official result published by the governing body or tournament organizer.
This market refers to the LoL match between Top Esports and ThunderTalk Gaming in the LPL Group Ascend, initially scheduled for July 25 at 7:00AM ET. This market will resolve to "Top Esports" if Top Esports win the match against ThunderTalk Gaming. This market will resolve to "ThunderTalk Gaming" if ThunderTalk Gaming win the match against Top Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.