TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: ThunderTalk Gaming vs LNG Esports (BO3) - LPL Group Nirvana
kalshi
polymarket

LoL: ThunderTalk Gaming vs LNG Esports (BO3) - LPL Group Nirvana

Volume:
$1,777,548

Game 2 Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 26, 2026

Closed: May 3, 9:00 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 2 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$615,719
N/A
N/A
N/A
Settled
Yes
kalshi

ThunderTalk Gaming

0%
Yes 0¢No 100¢
1¢
N/A
$55,619
N/A
N/A
$44,814
Settled
No
kalshi

LNG Esports

100%
Yes 100¢No 0¢
1¢
N/A
$32,891
N/A
N/A
$20,822
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$794,467
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

100%
Yes 100¢No 0¢
0.1¢
N/A
$10,336
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$7,114
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,283
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,200
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 21.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$999
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$738
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 22.5 in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
$180
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
0.1¢
N/A
$111
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
$105
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 21.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$64
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 20.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 19.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$37
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

100%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

100%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 45.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 47.5 in Game 2?

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 46.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 82

Description

This market refers to the LoL match between ThunderTalk Gaming and LNG Esports in the LPL Group Nirvana, initially scheduled for May 3 at 5:00AM ET. This market will resolve to "ThunderTalk Gaming" if ThunderTalk Gaming win the match against LNG Esports. This market will resolve to "LNG Esports" if LNG Esports win the match against ThunderTalk Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi match winner markets contain a logical contradiction where both possible outcomes resolve to Yes. Additionally, Polymarket objective markets depend on gol.gg publishing detailed in-game metrics within 2 hours, which is not guaranteed and creates source fragility.Hero tip: Do not trade Kalshi match winner markets due to logical impossibility. For Polymarket markets, prioritize those with clearer resolution paths (match winner, game winner) over in-game objective markets that depend on timely gol.gg data publication. If trading objectives, confirm gol.gg historical data availability for similar matches.

Critical divergence points:

  • Kalshi: Match winner market (Questions 1-2) states: 'If LNG Esports wins... then the market resolves to Yes' AND 'If ThunderTalk Gaming wins... then the market resolves to Yes.' This is logically contradictory and makes the market unresolvable. No explicit No resolution condition is provided.
  • Polymarket: All objective markets (inhibitors, dragons, barons, kills, quadra/penta kills, first blood) use gol.gg as primary source with a 2-hour publication window, then fall back to credible reporting consensus. However, gol.gg may not publish detailed in-game objective metrics within 2 hours, forcing reliance on secondary sources and introducing interpretation risk. Example: 'If gol.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between ThunderTalk Gaming and LNG Esports in the LPL Group Nirvana, initially scheduled for May 3 at 5:00AM ET. This market will resolve to "ThunderTalk Gaming" if ThunderTalk Gaming win the match against LNG Esports. This market will resolve to "LNG Esports" if LNG Esports win the match against ThunderTalk Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

Prediction market odds on Polymarket often diverge from traditional sportsbook lines because they reflect real-time crowd sentiment rather than fixed bookmaker margins. Sportsbooks typically adjust odds to balance liability, while prediction markets aggregate decentralized trader beliefs continuously. For this ThunderTalk versus LNG matchup, comparing Polymarket implied probabilities to major esports sportsbooks can reveal whether the crowd is more or less confident than professional oddsmakers. Such gaps may highlight undervalued or overvalued outcomes based on differing information sets and risk appetites.