TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Team WE vs Bilibili Gaming (BO3) - LPL Group Ascend
polymarket
predict
opinion
kalshi

LoL: Team WE vs Bilibili Gaming (BO3) - LPL Group Ascend

Volume:
$3,123,099

Game Handicap: BLG (-1.5) vs Team WE (+1.5)

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 2, 2026

Closed: Jul 31, 10:46 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game Handicap: BLG (-1.5) vs Team WE (+1.5)

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$94,605
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: BLG (-1.5) vs Team WE (+1.5)

99%
Yes 99¢No 1¢
—
$29,272
$12,517
N/A
N/A
N/A
Settled
No
kalshi

Rune Eaters

100%
Yes 100¢No 0¢
100¢
N/A
$16,323
N/A
N/A
$11,185
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,917
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$613
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$520
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$225
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
1¢
N/A
$39
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
Yes 1¢No 99¢
—
$61,697
$92,369
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,174,818
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$60,035
$48,547
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$828,062
N/A
N/A
N/A
Settled
Yes
opinion

Team WE vs Bilibili Gaming

0%
Yes 0¢No 100¢
—
N/A
$164
N/A
N/A
N/A
Settled
No
predict

Game 1 Winner

1%
Yes 1¢No 99¢
—
$2,361
$40,356
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$785,531
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$11,207
$3,710
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$7,083
N/A
N/A
N/A
Settled
Yes
kalshi

Midas Club

0%
Yes 0¢No 100¢
100¢
N/A
$15,065
N/A
N/A
$9,028
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$378
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$259
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 41

Intro

This market tracks whether any player will achieve a quadra kill in Game 2 of the League of Legends match between Team WE and Bilibili Gaming in the LPL Group Ascend. The aggregated consensus probability for Game 2: Any Player Quadra Kill? stands at 20.0%, with a second outcome, Game 2: Any Player Penta Kill?, also at 20.0%, drawn from Polymarket, Predict, Opinion, and Kalshi, resolving against https://gol.gg/esports/home with credible reporting as backup. Watch for the match conclusion on July 31, 2026, as this will determine the outcome.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same resolution source and consistent logic for cancellations, ties, delays, and name discrepancies.Primary resolution logic: https://gol.gg/esports/home with credible reporting as backup

Core resolution logic:

  • Markets resolve based on official results from the designated source
  • 50-50 resolution applies for cancellations, ties, delays beyond 7 days, or unresolved outcomes
  • Minor name discrepancies are resolved based on real-world match identification

Edge cases & clarifications:

  • Match Cancellation: All markets resolve to 50-50 if the match is not played at all or delayed beyond 7 days without a winner determined
  • Forfeiture/Walkover: If the match begins but is not completed due to forfeiture, disqualification, or walkover, the winning team resolves the series market, while game-specific markets resolve based on completed portions or to 50-50 if unresolved
  • Name Discrepancies: Recognizable abbreviations, alternate spellings, sponsor tags, and regional identifiers are treated as the same team if clearly identifiable
Timing: Resolution occurs based on official publication or within 2 hours of event conclusion using credible reportingOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Team WE and Bilibili Gaming in the LPL Group Ascend, initially scheduled for July 31 at 5:00AM ET. This market will resolve to "Team WE" if Team WE win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Team WE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves to Yes for the respective team if they win the Games of the Future 2026 match originally scheduled for July 31, 2026, at 1:00 AM EDT. If the match is postponed and not completed within 48 hours of the original start time, cancelled before play begins, or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is later forfeited, the market resolves according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the Governing League, and all trademarks belong to their respective owners.

Predict

This market refers to the LoL match between Team WE and Bilibili Gaming in the LPL Group Ascend, initially scheduled for July 31 at 5:00AM ET. This market will resolve to "Team WE" if Team WE win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Team WE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Opinion

In the upcoming LPL best-of-series match scheduled for 2026-07-31 09:00 UTC: if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming"; if Team WE wins the series, the market will resolve to "Team WE". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LPL broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.

Frequently asked questions

The dashboard for the LPL Group Ascend market aggregates real-time data from multiple platforms, showing how traders price the chances of different outcomes. It displays total volume of $3,123,099 and 24-hour volume of $31,411, letting you see where consensus lies across venues. This view combines betting action from Polymarket and Opinion, so you can spot trends before they shift.

On Opinion and Polymarket, prices can diverge because each venue has its own user base, liquidity depth, and risk parameters. Polymarket and Opinion can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For example, one platform might attract more professional traders while the other draws casual fans, skewing probabilities. When a new rumor hits, the more active venue can react faster, widening the gap until information spreads across both.