TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

Markets across

30,522

events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Team Solid vs INTZ e-Sports (BO1) - Circuito Desafiante Regular Season
polymarket
predict
kalshi

LoL: Team Solid vs INTZ e-Sports (BO1) - Circuito Desafiante Regular Season

Volume:
$103,955

INTZ e-Sports

 - Kalshi

INTZ e-Sports - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 4, 2026

Closed: Aug 5, 11:39 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

INTZ e-Sports

View
100%
Yes 100¢No 0¢
100¢
N/A
$22,582
N/A
N/A
$14,862
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$51,702
$9,270
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$46,364
N/A
N/A
N/A
Settled
Yes
kalshi

paiN Gaming Academy

0%
Yes 0¢No 100¢
100¢
N/A
$25,740
N/A
N/A
$18,632
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 10

Description

This group of markets covers a League of Legends match between Team Solid and INTZ e-Sports in the Circuito Desafiante Regular Season. Markets include the match winner and various in-game statistics for Game 1 such as dragon kills, inhibitor destruction, player kills, and total kills parity.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets across platforms share identical resolution logic and criteria, including tie/draw handling, cancellation rules, and source verification procedures.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as a fallback

Core resolution logic:

  • Match winner resolves to the team that wins the match; 50-50 for cancellations, ties, delays beyond 7 days, forfeits, disqualifications, or walkovers
  • Game 1-specific markets resolve based on in-game events during Game 1 only; 50-50 if Game 1 is not played for any reason
  • Minor name discrepancies are allowed if the team can be clearly identified; 50-50 if identification is ambiguous
  • If the official source does not publish results within 2 hours, credible reporting including video evidence may be used

Edge cases & clarifications:

  • Game Not Played Due to Series Result: If the series result is already determined before Game 1 (e.g., one team has already clinched the series), all Game 1 markets resolve to 50-50
  • Remade Game: If Game 1 is remade, resolution is based solely on the remade game, not the original game
  • Partial Game Completion: For markets where the game ends via surrender, resolution is based on the state at the time of stoppage (e.g., whether a Quadra Kill occurred prior to surrender)
Timing: Resolution occurs after official results are published on https://gol.gg/esports/home, or within 2 hours of the event's conclusion if using credible reportingOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Team Solid and INTZ e-Sports in the Circuito Desafiante Regular Season, initially scheduled for August 3 at 5:00PM ET. This market will resolve to "Team Solid" if Team Solid win the match against INTZ e-Sports. This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against Team Solid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event resolves based on the result of the Circuito Desafiante 2026 League of Legends match between paiN Gaming Academy and INTZ e-Sports scheduled for August 5, 2026, at 8:00 PM EDT. If paiN Gaming Academy wins, its corresponding market resolves to Yes, and the INTZ e-Sports market resolves to No. Conversely, if INTZ e-Sports wins, its market resolves to Yes, and the paiN Gaming Academy market resolves to No. Should the match be postponed and not completed within 48 hours of its original start time, cancelled before play begins, or forfeited prior to any gameplay, both markets resolve to the fair market price. If the match starts but is later forfeited, the outcome is determined by the official result declared by the governing body or tournament organizer. Kalshi explicitly states it is not affiliated with the governing league, and all trademarks remain property of their respective owners.

Predict

This market refers to the LoL match between Team Solid and INTZ e-Sports in the Circuito Desafiante Regular Season, initially scheduled for August 3 at 5:00PM ET. This market will resolve to "Team Solid" if Team Solid win the match against INTZ e-Sports. This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against Team Solid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the LoL Solid vs INTZ match market aggregates betting activity across multiple prediction venues, showing real-time consensus and volume trends. It tracks how traders on different platforms price the chances of various outcomes in this match, reflecting the collective wisdom of the crowd. You can see total volume of $103,955 and recent 24-hour volume of $103,831, giving you insight into where interest is concentrated. This cross-platform view helps you spot shifts in sentiment as the event approaches.

Several signals could shift probabilities in this market before it closes. Key player injuries, strategic roster changes, or recent performance trends for either team can cause rapid re-pricing. Additionally, high-profile analyst predictions or pre-match media coverage highlighting strengths or weaknesses may influence trader sentiment. As the match date approaches, any last-minute updates — even practice scrim results — could produce noticeable movement, especially on platforms with thinner liquidity where fewer trades have a larger impact.