TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Team Solid vs INTZ e-Sports (BO1) - Circuito Desafiante Regular Season
kalshi
polymarket

LoL: Team Solid vs INTZ e-Sports (BO1) - Circuito Desafiante Regular Season

Volume:
$56,625

INTZ e-Sports

 - Kalshi

INTZ e-Sports - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 23, 2026

Closed: Apr 22, 9:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

INTZ e-Sports

View
100%
Yes 100¢No 0¢
—
N/A
$11,734
N/A
N/A
$7,983
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$29,462
N/A
N/A
N/A
Settled
Yes
kalshi

Team Solid

0%
Yes 0¢No 100¢
—
N/A
$15,417
N/A
N/A
$11,090
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$12
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 9

Description

Team Solid and INTZ e-Sports compete in a best-of-one League of Legends match during the Circuito Desafiante Regular Season, scheduled for April 22, 2026 at 5:00 PM EDT. The event group encompasses the match outcome and five in-game metrics (dragon kills, baron kills, inhibitor destruction, penta/quadra kills, and total kill parity). All markets depend on Game 1 completion and official statistical validation.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi market resolves YES for either team winning (logical contradiction), while Polymarket markets require Game 1 to be played with specific in-game conditions. Kalshi's resolution logic is fundamentally unresolvable as written.Hero tip: Avoid the Kalshi market entirely — it contains a logical error that makes it impossible to determine a single correct resolution. All Polymarket Game 1 markets are resolvable and use consistent 50-50 fallback logic for non-play scenarios.

Critical divergence points:

  • Kalshi: Market states: 'If INTZ e-Sports wins... then resolves YES' AND 'If Team Solid wins... then resolves YES.' This creates a logical contradiction where the market resolves YES regardless of outcome. The underlying match winner determination is clear, but the resolution mapping is broken and unresolvable as written.
  • Polymarket: Six separate Game 1 markets (Dragon, Penta Kill, Odd/Even Kills, Baron, Inhibitors, Quadra Kill) all use consistent logic: resolve based on in-game events if Game 1 is played; resolve 50-50 if match is canceled, delayed >7 days, forfeited, or Game 1 never occurs. Resolution source is gol.gg with 2-hour fallback to credible reporting. All markets are logically coherent and resolvable.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.