TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 26, 7:45 PM EST
Polymarket
This market tracks whether both Team Liquid and Cloud9 will slay a dragon in Game 2 of their League of Legends match during the LCS Regular Season. The aggregated consensus probability for this outcome is currently 100%. Data is drawn from Polymarket, Kalshi, Limitless, and Predict, with resolution based on official information from https://gol.gg/esports/home. Watch for the match on July 26 at 4:00PM ET, as this will be the key catalyst for resolution.
This market refers to the LoL match between Team Liquid and Cloud9 in the LCS Regular Season, initially scheduled for July 26 at 4:00PM ET. This market will resolve to "Team Liquid" if Team Liquid win the match against Cloud9. This market will resolve to "Cloud9" if Cloud9 win the match against Team Liquid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If Cloud9 wins the LCS 2026: Cloud9 vs. Team Liquid League of Legends match originally scheduled for Jul 26, 2026 at 4:00 PM EDT, then the market resolves to Yes. If Team Liquid wins the LCS 2026: Cloud9 vs. Team Liquid League of Legends match originally scheduled for Jul 26, 2026 at 4:00 PM EDT, then the market resolves to Yes.
This market refers to the LoL match between Team Liquid and Cloud9 in the LCS Regular Season, initially scheduled for July 26 at 4:00PM ET. This market will resolve to "Team Liquid" if Team Liquid win the match against Cloud9. This market will resolve to "Cloud9" if Cloud9 win the match against Team Liquid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the match between Team Liquid and Cloud9 in the LCS Summer 2026, scheduled for Jul 26, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 26, 2026, 23:59 UTC, the market will resolve to "Other."
Key player injuries, strategic map announcements, and early-game performance in the match can all shift this market. Notable plays — such as dominant early leads or surprising draft choices — often cause rapid probability adjustments on both Polymarket and Limitless, reflecting evolving expectations about which team is more likely to claim victory.