TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: May 20, 9:56 AM EST
Polymarket
This market tracks whether the total number of kills in Game 2 of the League of Legends match between T1 and Kiwoom DRX will be over or under 32.5. Currently, Polymarket gives a 99.9% probability to the “Over” outcome. Resolution will be based on data from https://gol.gg/esports/home. Keep an eye on the outcome of the match itself, initially scheduled for May 20th, as the result will determine settlement, with final resolution expected by May 28, 2026.
This market refers to the LoL match between T1 and Kiwoom DRX in the LCK Rounds 1-2, initially scheduled for May 20 at 4:00AM ET. This market will resolve to "T1" if T1 win the match against Kiwoom DRX. This market will resolve to "Kiwoom DRX" if Kiwoom DRX win the match against T1. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market resolves around May 28, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official results of the LoL LCK match between T1 and Kiwoom DRX, specifically the winner of the best-of-three series. The platform will rely on publicly available game results to determine the winning outcome and distribute funds to those who correctly predicted the result. Traders should monitor official League of Legends esports channels for updates as the resolution date approaches.
Several factors could influence the price of this market before resolution. Unexpected news regarding player health, team strategies, or changes in the competitive landscape could all shift trader sentiment. Strong performances by either T1 or DRX in other recent matches, or announcements of roster changes, could also impact the odds. Additionally, any significant information released by analysts or esports commentators could sway market participants. Monitoring these signals and staying informed about the teams involved will be crucial for understanding potential price movements.