TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 8, 7:22 AM EST
Polymarket
This market tracks whether any player will achieve a quadra kill in Game 2 of the LCK Round 3-4 Legend Group match between T1 and Hanwha Life Esports, with the current aggregated consensus at 20.0%, drawn from Limitless, Opinion, Polymarket, and Kalshi. A penta kill in Game 1 also has a 20.0% probability. Resolution relies on the official LCK broadcast and https://lolesports.com, with https://gol.gg/esports/home as a secondary source. Watch the match window ending on August 8, 2026, for a potential outcome.
This market refers to the LoL match between T1 and Hanwha Life Esports in the LCK Round 3-4 Legend Group, initially scheduled for August 8 at 4:00AM ET. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markets resolve to Yes if the specified team wins the LCK 2026 match between Hanwha Life Esports and T1 originally scheduled for August 8, 2026, at 4:00 AM EDT. If the match is postponed and does not start within 48 hours of the scheduled time, cancelled before play begins, or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is later forfeited, resolution follows the official result published by the governing body or tournament organizer.
This market refers to the match between T1 and Hanwha Life Esports in the LCK 2026, scheduled for Aug 8, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by September 8, 2026, 23:59 UTC, the market will resolve to "Other."
In the upcoming LCK best-of-series match scheduled for 2026-08-08 08:00 UTC: if Hanwha Life Esports wins the series, the market will resolve to "Hanwha Life Esports"; if T1 wins the series, the market will resolve to "T1". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LCK broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Key signals include practice match results, player injuries, and coach announcements, all of which can shift trader sentiment. Media coverage highlighting strategic changes or form fluctuations may also influence odds. As the event nears, any last-minute roster updates or performance rumors could cause rapid movements in this market, so monitoring news feeds and community chatter is essential for spotting potential swings.