TOTAL VOLUME:

$134b

24H VOL:

$103,397,351

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,410,176,180

399,592

Markets across

30,097

events

MATCHED EVENTS:

2,622

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: T1 vs Dplus KIA (BO3) - LCK Round 3-4 Legend Group
polymarket
kalshi
predict

LoL: T1 vs Dplus KIA (BO3) - LCK Round 3-4 Legend Group

Volume:
$4,679,414

Game 1 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 14, 2026

Closed: Aug 14, 8:40 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

View
100%
45%
Yes 100¢No 0¢
0.1¢
N/A
$747,273
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
44%
Yes 99¢No 1¢
—
$50,158
$60,069
N/A
N/A
N/A
Settled
No
kalshi

Over 2.5 maps

100%
Yes 100¢No 0¢
100¢
N/A
$20,578
N/A
N/A
$9,180
Settled
Yes
polymarket

O/U 2.5 Games

100%
53%
Yes 100¢No 0¢
0.1¢
N/A
$10,399
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

99%
53%
Yes 99¢No 1¢
—
$10,181
$4,783
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
5%
Yes 100¢No 0¢
0.6¢
N/A
$2,054
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
5%
Yes 100¢No 0¢
0.1¢
N/A
$1,029
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

100%
4%
Yes 100¢No 0¢
0.1¢
N/A
$999
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 1?

100%
4%
Yes 100¢No 0¢
0.1¢
N/A
$652
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
$128
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 36.5 in Game 1?

100%
Yes 100¢No 0¢
0.8¢
N/A
$76
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
$14
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 1?

100%
Yes 100¢No 0¢
0.8¢
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 39.5 in Game 1?

100%
Yes 100¢No 0¢
0.8¢
N/A
$10
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
56%
Yes 1¢No 99¢
—
$723
$243,959
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
57%
Yes 0¢No 100¢
—
N/A
$2,055,914
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
56%
Yes 1¢No 99¢
—
$545
$77,552
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,416,589
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: T1 (-1.5) vs Dplus KIA (+1.5)

1%
42%
Yes 1¢No 99¢
—
$117,929
$8,005
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: T1 (-1.5) vs Dplus KIA (+1.5)

0%
32%
Yes 0¢No 100¢
—
N/A
$28,588
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

0%
90%
Yes 0¢No 100¢
—
N/A
$392
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

0%
29%
Yes 0¢No 100¢
—
N/A
$196
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 1?

0%
89%
Yes 0¢No 100¢
—
N/A
$59
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

0%
61%
Yes 0¢No 100¢
—
N/A
$34
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 36.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 43

Intro

This market tracks whether any player will achieve a quadra kill in Game 3 of the League of Legends match between T1 and Dplus KIA in the LCK Round 3-4 Legend Group. The aggregated consensus probability for this outcome stands at 100.0%. Data is drawn from Polymarket, Kalshi, and Predict, with resolution based on official results from https://gol.gg/esports/home. Watch for the match on August 14 at 4:00AM ET, as this will determine the outcome.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official gol.gg results with credible reporting as a backup, consistent handling of cancellations and incomplete games, and clear rules for game-specific outcomes.Primary resolution logic: https://gol.gg/esports/home, with credible reporting as backup

Core resolution logic:

  • Official results from gol.gg are the primary source, with credible reporting used if gol.gg does not publish within 2 hours
  • Markets resolve to 50-50 for cancellations, incomplete games, or unresolved outcomes after 7 days
  • Game-specific markets resolve based on completed game data; remade games are counted separately
  • Name discrepancies (abbreviations, sponsor tags, etc.) are resolved based on the underlying real-world match

Edge cases & clarifications:

  • Cancellations/Delays: All markets resolve to 50-50 if the match is canceled, ends in a tie, or is delayed beyond 7 days without a winner determined
  • Incomplete Games: If a game begins but is not completed (e.g., via surrender), resolution depends on whether the specific outcome was determined before stoppage
  • Forfeit/Walkover: Match winner markets resolve to the winning team if one team forfeits; 50-50 if the match ends in a forfeit before play begins
  • Remade Games: Resolution is based on the remade game only if a game is replayed
Timing: Resolution occurs after official results are published on gol.gg (or within 2 hours via credible reporting), with all markets settling simultaneously based on final match outcomesOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between T1 and Dplus KIA in the LCK Round 3-4 Legend Group, initially scheduled for August 14 at 4:00AM ET. This market will resolve to "T1" if T1 win the match against Dplus KIA. This market will resolve to "Dplus KIA" if Dplus KIA win the match against T1. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If over 2.5 maps are played in the LCK 2026: Dplus KIA vs. T1 League of Legends match originally scheduled for Aug 14, 2026 at 4:00 AM EDT, then the market resolves to Yes.

Predict

This market refers to the LoL match between T1 and Dplus KIA in the LCK Round 3-4 Legend Group, initially scheduled for August 14 at 4:00AM ET. This market will resolve to "T1" if T1 win the match against Dplus KIA. This market will resolve to "Dplus KIA" if Dplus KIA win the match against T1. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the LCK Legends Group winner market aggregates real-time data from multiple platforms, showing how traders price the chances of each team winning the group. It displays total volume of $4,679,414 and 24-hour volume of $4,657,604, offering a consensus view of market sentiment as the event approaches. This centralized view lets users compare activity across venues and gauge shifting opinions before the match concludes.

Prediction market odds on this market often reflect sharper, more nuanced insights than traditional sportsbook lines because they incorporate real-time trading and broader participant diversity. While sportsbooks may lag or smooth probabilities for liability management, prediction markets update instantly with trader sentiment, potentially showing tighter spreads or more volatile shifts. The difference can be especially noticeable for niche events like this one, where specialized fans drive trading activity.