TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 10, 1:09 PM EST
Kalshi
This market tracks whether the total kills in Game 1 of the LEC Regular Season match between SK Gaming and Team Vitality will exceed 33.5, with an aggregated consensus probability of 100.0%, drawn from Opinion, Polymarket, Limitless, Predict, and Kalshi, and resolves using the official LEC broadcast and https://lolesports.com. The second outcome, total kills over/under 36.5, holds a probability of 97.3%. Watch the August 10, 2026 match start for the definitive outcome.
This market refers to the LoL match between SK Gaming and Team Vitality in the LEC Regular Season, initially scheduled for August 10 at 11:00AM ET. This market will resolve to "SK Gaming" if SK Gaming win the match against Team Vitality. This market will resolve to "Team Vitality" if Team Vitality win the match against SK Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves based on the result of the LEC 2026 League of Legends match between Team Vitality and SK Gaming scheduled for August 10, 2026, at 11:00 AM EDT. If Team Vitality wins, the Team Vitality market resolves to Yes; if SK Gaming wins, the SK Gaming market resolves to Yes. If the match is postponed and does not start within 48 hours of the scheduled time, cancelled before play begins, or forfeited before any play occurs, all markets resolve to the fair market price. If the match begins and is later forfeited, resolution follows the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.
This market refers to the LoL match between SK Gaming and Team Vitality in the LEC Regular Season, initially scheduled for August 10 at 11:00AM ET. This market will resolve to "SK Gaming" if SK Gaming win the match against Team Vitality. This market will resolve to "Team Vitality" if Team Vitality win the match against SK Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the match between SK Gaming and Team Vitality in the LEC Summer 2026, scheduled for Aug 10, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by September 10, 2026, 23:59 UTC, the market will resolve to "Other."
In the upcoming LEC best-of-series match scheduled for 2026-08-10 15:00 UTC: if Team Vitality wins the series, the market will resolve to "Team Vitality"; if SK Gaming wins the series, the market will resolve to "SK Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LEC broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
On Polymarket, this market is priced through aggregated trader sentiment, which often diverges from traditional sportsbook lines. Prediction markets reflect real-time participant beliefs and can show sharper shifts ahead of key moments, while sportsbooks incorporate broader factors like historical performance and public betting trends. The difference in pricing may also reflect liquidity levels; with a total volume of $2,293,438, this market shows moderate activity compared to major sportsbook markets. Traders watch both sets of odds to spot mispricings or momentum signals.
Key moments like player form, strategic drafting phase outcomes, and in-game momentum swings often shift expectations in this market. Injuries, coaching adjustments, or unexpected team dynamics can also reshape trader sentiment. With only a 24-hour volume of $2,155,432, any surprise developments — such as a dominant early lead or a high-profile play — may cause rapid repricing. Traders watch live gameplay updates and expert commentary for early indicators of likely series control.