TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 5, 12:49 PM EST
Kalshi
This event group covers the League of Legends TCL Play-Ins match between Shark Attack and DIA Ozarox Esports, a best-of-three series scheduled for August 5, 2026 at 10:30 AM EDT. Markets span match outcome, individual game winners, total games played, game handicaps, and in-game performance metrics like Baron Nashor and Dragon kills, inhibitor destruction, and player kills.
This market refers to the LoL Upper bracket round 2 match between Shark Attack and DIA Ozarox Esports in the TCL Play-Ins, initially scheduled for August 5 at 10:30AM ET. This market will resolve to "Shark Attack" if Shark Attack win the match against DIA Ozarox Esports. This market will resolve to "DIA Ozarox Esports" if DIA Ozarox Esports win the match against Shark Attack. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If DIA Ozarox Esports wins the TCL 2026: DIA Ozarox Esports vs. Shark Attack League of Legends match originally scheduled for Aug 5, 2026 at 10:30 AM EDT, then the market resolves to Yes. If Shark Attack wins the TCL 2026: DIA Ozarox Esports vs. Shark Attack League of Legends match originally scheduled for Aug 5, 2026 at 10:30 AM EDT, then the market resolves to Yes.
This market refers to the LoL Upper bracket round 2 match between Shark Attack and DIA Ozarox Esports in the TCL Play-Ins, initially scheduled for August 5 at 10:30AM ET. This market will resolve to "Shark Attack" if Shark Attack win the match against DIA Ozarox Esports. This market will resolve to "DIA Ozarox Esports" if DIA Ozarox Esports win the match against Shark Attack. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds often differ from traditional sportsbook lines due to diverse participant motivations and information sources. On some platforms, this market may show a tighter or wider spread than sportsbooks, reflecting real-time trader sentiment rather than set bookmaker margins. The gap can also shift quickly with new data, such as player injuries or strategy changes, making prediction markets a dynamic alternative to fixed sportsbook odds.
Key signals include player injuries, coaching strategy shifts, or sudden performance changes revealed in practice scrimmages. Updates from official team channels, analyst commentary, and even betting volume spikes on either Polymarket or Kalshi can sway this market. As the match nears, any last-minute roster adjustments or meta patches could also cause rapid shifts in trader sentiment and pricing.