TOTAL VOLUME:

$54.2b

24H VOL:

$217,900,088

OPEN INTEREST:

$1,256,149,940

499,530

Markets across

13,705

events

MATCHED EVENTS:

1,785

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
Dashboards
kalshi
polymarket
Trending

LoL: Sentinels vs Disguised (BO5) - LCS Lock In Playoffs

Volume:
$1,773,992
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a League of Legends Best-of-5 match between Sentinels and Disguised Toast in the LCS Lock In 2026 Playoffs, scheduled for February 14, 2026 at 4:00 PM ET. Markets span match winner, individual game winners, first blood by game, total kills by game across multiple thresholds, series length, and game handicaps.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue:

Kalshi frames resolution around LCS Lock In 2026 tournament victory (binary: Yes if match is played), while Polymarket offers granular game-level markets with explicit source specification (gol.gg and liquipedia). Scope and data source divergence creates settlement ambiguity for partial match scenarios.

Hero Tip:

Use Polymarket for precise game-level trading. Confirm match is scheduled and not delayed beyond February 21, 2026 (7 days from Feb 14). If match is forfeited or abandoned before completion, Polymarket markets resolve 50-50; Kalshi's outcome depends on whether the match was 'played at all.' Verify final data on gol.gg before claiming settlement.

Critical Divergence Points:

  • Kalshi: Binary tournament outcome: Resolves Yes if Sentinels or Disguised wins the LCS Lock In 2026 (match originally scheduled Feb 14, 2026). No game-level granularity; no specified resolution source. Ambiguous on partial match completion (e.g., if series is 2-1 but match abandoned).
  • Polymarket: Granular game and match-level markets. Primary sources: liquipedia.net/leagueoflegends and gol.gg/esports/home. Match winner resolves based on series outcome; game-level markets (kills, first blood, game winners) resolve 50-50 if game not played, forfeited, or match delayed beyond 7 days from Feb 14. Remakes use remade game data only.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.