TOTAL VOLUME:

$54.2b

24H VOL:

$217,900,088

OPEN INTEREST:

$1,256,149,940

499,530

Markets across

13,705

events

MATCHED EVENTS:

1,785

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
Dashboards
polymarket
kalshi
Trending

LoL: RMD Gaming vs KaBuM! Ilha das Lendas (BO1) - Circuito Desafiante Regular Season

Volume:
$123,332
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a League of Legends best-of-one match between RMD Gaming and KaBuM! Ilha das Lendas in the Circuito Desafiante Regular Season, scheduled for April 1, 2026. Markets span match winner determination and in-game objective outcomes (Baron, Dragons, Inhibitors, kills, and multi-kills) for Game 1.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms resolve the match winner identically; all Polymarket in-game markets apply uniform edge-case logic (50-50 for cancellation/delay/forfeit/walkover, objective-state resolution for surrender, remake-only for remakes).

Primary resolution logic:

Official gol.gg/esports/home; if unpublished within 2 hours of event conclusion, credible consensus reporting and video evidence may substitute.

Core resolution logic:

  • Match winner resolves to RMD Gaming if they win, or KaBuM! Ilha das Lendas if they win.
  • In-game objectives (Baron, Dragons, Inhibitors) resolve Yes if both teams achieve the condition, No if either or both do not.
  • Total kills resolve Odd if combined champion kills are odd, Even if even; executions do not count.
  • Multi-kills (Quadra, Penta) resolve Yes if any player achieves the threshold, No otherwise.
  • If match is canceled, delayed beyond 7 days, forfeited, disqualified, or ends in walkover before Game 1 starts, all markets resolve 50-50.
  • If series is clinched before Game 1 is needed, all Game 1 markets resolve 50-50.
  • If Game 1 begins but does not complete via surrender, objective markets resolve based on state at stoppage; if condition unmet, resolve No.
  • If Game 1 is remade, resolution is based on the remade game only.

Edge cases & Clarifications:

  • Cancellation or Delay Beyond 7 Days: All markets resolve 50-50 if match is canceled or delayed beyond 7 days from scheduled date without a winner determined.
  • Forfeit, Disqualification, or Walkover Before Game 1: Match winner resolves 50-50; all Game 1 in-game markets resolve 50-50.
  • Series Clinch Before Game 1: If series result is already determined before Game 1 is played, all Game 1 markets resolve 50-50.
  • Game 1 Surrender: Objective markets resolve based on whether the condition was met prior to stoppage. If condition unmet, resolve No.
  • Game 1 Remake: Resolution is based on the remade game only; original game is disregarded.

Timing:

Resolution occurs after Game 1 conclusion and official publication on gol.gg/esports/home, or within 2 hours thereafter via credible consensus if official source is delayed.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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