LoL: RMD Gaming vs INTZ e-Sports (BO1) - Circuito Desafiante Regular Season
Volume:
$132,231
Markets
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade
Description
This event group covers a League of Legends Best-of-1 match between RMD Gaming and INTZ e-Sports in the Circuito Desafiante Regular Season, scheduled for April 6, 2026 at 4:00 PM ET. Markets span match winner determination and in-game statistics (kills, objectives, multikills) for Game 1.
Unified Resolution Criteria (Consistent across platforms)
Both platforms apply identical match outcome logic and consistent 50-50 fallback rules for cancellations, delays, forfeits, and incomplete games. All game-specific markets share the same gol.gg primary source and 2-hour publication window.
Primary resolution logic:
Official information from https://gol.gg/esports/home; if unavailable within 2 hours of event conclusion, consensus of credible reporting and video evidence
Core resolution logic:
Match winner (Polymarket/Kalshi): RMD Gaming wins if they defeat INTZ e-Sports; INTZ e-Sports wins if they defeat RMD Gaming
Game 1 statistics (Odd/Even Kills, Penta Kill, Quadra Kill, Baron Nashor, Dragon, Inhibitors): resolve based on official gol.gg data if Game 1 is completed
Cancellation/No Play: all markets resolve 50-50 if match is canceled, delayed beyond 7 days without completion, or ends in forfeit/disqualification/walkover before play begins
Series Clinch: if Game 1 is not played because series result is already determined, all Game 1 markets resolve 50-50
Incomplete Game: if Game 1 begins but does not complete via surrender, game-specific markets resolve based on data recorded prior to stoppage; if no qualifying event occurred (e.g., no penta kill), resolve to No
Remakes: if Game 1 is remade, resolution is based on the remade game only
Team Name Discrepancies: minor spelling variations, abbreviations, sponsor tags, and formatting differences are treated as referring to the same team if the intended team can be clearly identified
Edge cases & Clarifications:
Forfeit Before Play: If a team forfeits, is disqualified, or walks before Game 1 begins, the match winner resolves to the winning team, but all Game 1-specific markets resolve 50-50
Execution Kills: For Odd/Even Total Kills market, executions (deaths to turrets, minions, or neutral monsters with no enemy champion kill credit) do not count toward total kills
Elder Dragon vs Elemental Dragon: For Both Teams Slay a Dragon market, only elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, Cloud) count; Elder Dragon kills do not count
Quadra Kill includes Penta Kill: A Penta Kill (5 kills in rapid succession) also satisfies the Quadra Kill condition for the purposes of that market
Delay Beyond 7 Days: If the match is delayed beyond 7 days from the scheduled date (April 6, 2026) without a winner determined, all markets resolve 50-50
Timing:
Match scheduled for April 6, 2026 at 4:00 PM ET. Resolution occurs upon official publication by gol.gg/esports/home or within 2 hours after event conclusion via credible consensus reporting. Game 1 markets resolve based on completed game data; if Game 1 is not played, those markets resolve 50-50 immediately upon confirmation of cancellation or series clinch.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.
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