TOTAL VOLUME:

$54.4b

24H VOL:

$224,446,576

24H TRANSACTIONS:

531,611,392

OPEN INTEREST:

$1,198,377,813

501,416

Markets across

13,642

events

MATCHED EVENTS:

1,816

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
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kalshi
polymarket
Trending

LoL: RED Canids vs Fluxo W7M (BO3) - CBLOL Regular Season

Volume:
$202,548
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a best-of-three League of Legends match between RED Canids and Fluxo W7M in the CBLOL Regular Season, scheduled for April 4, 2026 at 12:00 PM EDT. Markets span series outcomes, individual game winners, objective control (dragons, barons, inhibitors), kill statistics, and rare play events (quadra/penta kills).

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Kalshi and Polymarket apply identical resolution logic: official gol.gg data with video/consensus fallback, 7-day delay threshold, 50-50 for incomplete series, game-level 50-50 for unplayed games, and pre-stoppage resolution for surrenders.

Primary resolution logic:

Official gol.gg/esports/home; if unavailable within 2 hours of event conclusion, credible video evidence and consensus reporting from esports news sources.

Core resolution logic:

  • Series outcomes (match winner, games total, handicap) require a completed best-of-three with a decisive winner; forfeits/walkovers before play begins = 50-50; forfeits after series starts count toward game total.
  • Individual game markets (winner, kills, objectives, rare plays) resolve based on completed game data; if game is never played due to series clinch or forfeit, resolve to 50-50; if game begins but ends via surrender, resolve based on pre-stoppage state.
  • Objective and kill markets (dragons, barons, inhibitors, quadra/penta kills, kill totals, odd/even kills) require the specific game to be played; unplayed games = 50-50; surrenders = pre-stoppage data.
  • First blood markets resolve to the team securing first blood if it occurs; if game is incomplete and first blood did not occur, resolve to 50-50; if game is completed with no first blood, resolve to 50-50.
  • Match cancellation, ties, or delays beyond 7 days without play beginning = 50-50 for all markets.
  • Remakes reset all game-level resolution to the remade game only; pre-remake data is discarded unless explicitly stated otherwise (e.g., first blood prior to remake).

Edge cases & Clarifications:

  • Series Clinch Before Game 3: If one team wins 2-0, Game 3 is never played. All Game 3 markets (winner, objectives, kills, rare plays) resolve to 50-50. Series-level markets (match winner, games total, handicap) resolve based on the 2-0 result.
  • Game Begins but Ends via Surrender: Objective and kill markets resolve based on state prior to surrender. If a quadra/penta kill occurred before surrender, market resolves Yes; if not, resolves No. If both teams had not slain a dragon/baron/inhibitor before surrender, market resolves No.
  • No Kills Recorded in Game: Odd/Even Total Kills markets resolve to 50-50 if zero kills are recorded. Kill Over/Under markets resolve to Under if total is zero.
  • Forfeit After Series Starts: If a team forfeits after at least one game has been played, the forfeited game counts as a loss. Games Total and Handicap markets count the forfeit as a completed game.
  • Remake During Series: If a game is remade, all resolution for that game is based on the remade version only. Pre-remake data is discarded except for first blood, which may resolve based on pre-remake state if explicitly stated in market rules.

Timing:

Resolution occurs within 2 hours of official gol.gg publication or within 2 hours of event conclusion if gol.gg is delayed. If neither official data nor consensus reporting is available within 2 hours, markets remain unresolved pending data availability. Series-level markets resolve upon series completion (when one team reaches 2 wins). Individual game markets resolve upon game completion or series clinch.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.