TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 4, 2:00 PM EST
Kalshi
This event group covers a League of Legends match between Pyramid IV Esports and Anubis Gaming in the Arabian League Group Stage, scheduled for August 4 at 12:00PM ET. The group includes markets for match winner, game-specific outcomes, total games played, and various in-game statistics across three games.
This market refers to the LoL match between Pyramid IV Esports and Anubis Gaming in the Arabian League Group Stage, initially scheduled for August 4 at 12:00PM ET. This market will resolve to "Pyramid IV Esports" if Pyramid IV Esports win the match against Anubis Gaming. This market will resolve to "Anubis Gaming" if Anubis Gaming win the match against Pyramid IV Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The event resolves based on the result of the Arabian League 2026 League of Legends match between Anubis Gaming and Pyramid IV Esports scheduled for August 4, 2026, at 12:00 PM EDT. If Anubis Gaming wins the match, the Anubis Gaming market resolves to Yes, and the Pyramid IV Esports market resolves to No. Conversely, if Pyramid IV Esports wins the match, the Pyramid IV Esports market resolves to Yes, and the Anubis Gaming market resolves to No. If the match is postponed and not completed within 48 hours of its original scheduled start time, cancelled before play begins, or forfeited before any play occurs, both markets resolve to the fair market price. If the match begins and is later forfeited, the markets resolve according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks remain the property of their respective owners.
This market refers to the LoL match between Pyramid IV Esports and Anubis Gaming in the Arabian League Group Stage, initially scheduled for August 4 at 12:00PM ET. This market will resolve to "Pyramid IV Esports" if Pyramid IV Esports win the match against Anubis Gaming. This market will resolve to "Anubis Gaming" if Anubis Gaming win the match against Pyramid IV Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.