TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: PCIFIC  vs SU Esports (BO5) - TCL Playoffs
kalshi
polymarket
predict

LoL: PCIFIC vs SU Esports (BO5) - TCL Playoffs

Volume:
$373,961

Game 3 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 25, 2026

Closed: Aug 25, 4:44 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 3 Winner

View
100%
57%
Yes 100¢No 0¢
0.1¢
N/A
$38,664
N/A
N/A
N/A
Settled
Yes
predict

Game 3 Winner

99%
56%
Yes 99¢No 1¢
—
$16,816
$9,049
N/A
N/A
N/A
Settled
No
kalshi

SU Esports

100%
37%
Yes 100¢No 0¢
100¢
N/A
$23,708
N/A
N/A
$17,224
Settled
Yes
polymarket

O/U 3.5 Games

100%
30%
Yes 100¢No 0¢
0.1¢
N/A
$3,385
N/A
N/A
N/A
Settled
Yes
predict

O/U 3.5 Games

99%
29%
Yes 99¢No 1¢
—
$3,608
$567
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: SU (-1.5) vs PCIFIC (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,485
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

4%
32%
Yes 4¢No 96¢
—
$3,268
$1,503
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
35%
Yes 0¢No 100¢
—
N/A
$118,983
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

2%
41%
Yes 2¢No 98¢
—
$3,435
$9,967
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
43%
Yes 0¢No 100¢
—
N/A
$55,463
N/A
N/A
N/A
Settled
Yes
predict

Game 4 Winner

1%
37%
Yes 1¢No 99¢
—
$8
$653
N/A
N/A
N/A
Settled
No
polymarket

Game 4 Winner

0%
68%
Yes 0¢No 100¢
—
N/A
$13,243
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
42%
Yes 1¢No 99¢
—
$213
$126
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
42%
Yes 0¢No 100¢
—
N/A
$38,882
N/A
N/A
N/A
Settled
Yes
kalshi

PCIFIC

0%
37%
Yes 0¢No 100¢
100¢
N/A
$55,891
N/A
N/A
$41,083
Settled
No
polymarket

Game Handicap: SU (-2.5) vs PCIFIC (+2.5)

0%
95%
Yes 0¢No 100¢
—
N/A
$669
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
34%
Yes 0¢No 100¢
—
N/A
$509
N/A
N/A
N/A
Settled
Yes
predict

O/U 4.5 Games

N/A
N/A
—
$3,450
N/A
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: PCIFIC (-1.5) vs SU Esports (+1.5)

0%
77%
Yes 0¢No 100¢
—
N/A
$158
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: PCIFIC (-1.5) vs SU Esports (+1.5)

N/A
N/A
—
$208
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
49%
Yes 0¢No 100¢
—
N/A
$48
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: PCIFIC (-2.5) vs SU Esports (+2.5)

0%
94%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: PCIFIC (-2.5) vs SU Esports (+2.5)

N/A
N/A
—
$183
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
23%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 52

Description

This event group covers the League of Legends Upper bracket semifinal 2 match between PCIFIC and SU Esports in the TCL Playoffs, initially scheduled for August 25, 2026 at 11:00 AM ET. Markets include match winner, game winners, game totals, handicaps, and various in-game statistics across multiple platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic based on official match results from gol.gg/esports/home with credible reporting fallback, handling cancellations, incomplete matches, and rescheduling uniformly.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting fallback including video evidence

Core resolution logic:

  • Match results and statistics are sourced from the official gol.gg/esports/home within 2 hours of conclusion
  • Credible reporting including video evidence is used if the official source fails to publish
  • Markets resolve 50-50 for cancellations, incomplete matches, forfeits, or rescheduling beyond September 8, 2026

Edge cases & clarifications:

  • Name Discrepancies: Minor name variations (abbreviations, sponsor tags, regional identifiers) are treated as the same team if clearly identifiable
  • Forfeit/Walkover: If a team wins by forfeit/disqualification before a game starts, the affected game market resolves 50-50; if after a game starts, it resolves to the winning team
Timing: Resolution occurs within 2 hours of the event conclusion, using official sources or credible reporting fallbackOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Upper bracket semifinal 2 match between PCIFIC and SU Esports in the TCL Playoffs, initially scheduled for August 25, 2026 at 11:00 AM ET. This market will resolve to "PCIFIC " if PCIFIC win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against PCIFIC . If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 25, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the winner of the TCL 2026 match between SU Esports and PCIFIC, scheduled for August 25, 2026, at 11:00 AM EDT. If the match is postponed beyond 48 hours of its scheduled start time, cancelled before play begins, or forfeited prior to any play, the market resolves to the fair market price. If the match begins and is later forfeited, resolution follows the official result declared by the governing body or tournament organizer.

Predict

This market refers to the LoL Upper bracket semifinal 2 match between PCIFIC and SU Esports in the TCL Playoffs, initially scheduled for August 25, 2026 at 11:00 AM ET. This market will resolve to "PCIFIC " if PCIFIC win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against PCIFIC . If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 25, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the TCL Playoffs BO5 winner market aggregates data across multiple platforms, showing real-time odds, volume of $373,961, and 24-hour volume of $339,865. It provides a consensus view of market sentiment toward PCIFIC and SU Esports, letting users compare how traders on different venues price this market. The interface updates continuously, reflecting shifts in belief as the match approaches.

On Polymarket and Predict, prices can diverge because each platform hosts its own user base and trading activity. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For instance, one venue might see heavier betting from fans familiar with team strategies, while the other could be influenced by broader regional sentiment. These differences in participation and information flow lead to variations in implied probabilities, even when tracking the same match outcome.

Key signals that could shift this market include player injuries, strategic changes announced by coaches, and early game results from the series. Performance in prior playoff matches, patch updates affecting champion balance, and even pre-match betting trends on Polymarket and Predict can influence trader sentiment and adjust odds significantly as the event approaches.