TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: PCIFIC  vs Dark Passage (BO5) - TCL Playoffs
kalshi
polymarket
predict

LoL: PCIFIC vs Dark Passage (BO5) - TCL Playoffs

Volume:
$353,155

Game 1 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 1, 2026

Closed: Sep 1, 4:42 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

View
100%
48%
Yes 100¢No 0¢
0.1¢
N/A
$186,029
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
Yes 99¢No 1¢
—
$9,900
$621
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

100%
24%
Yes 100¢No 0¢
0.1¢
N/A
$39,995
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

61%
Yes 61¢No 39¢
—
$9,901
$865
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

100%
16%
Yes 100¢No 0¢
0.1¢
N/A
$36,779
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$11,958
$4,052
N/A
N/A
N/A
Settled
No
polymarket

Game 3 Winner

100%
28%
Yes 100¢No 0¢
0.1¢
N/A
$23,775
N/A
N/A
N/A
Settled
Yes
predict

Game 3 Winner

75%
Yes 75¢No 25¢
—
$9,900
$4
N/A
N/A
N/A
Settled
No
kalshi

PCIFIC

100%
14%
Yes 100¢No 0¢
100¢
N/A
$10,499
N/A
N/A
$6,633
Settled
Yes
polymarket

Game Handicap: PCIFIC (-2.5) vs Dark Passage (+2.5)

100%
60%
Yes 100¢No 0¢
0.1¢
N/A
$3,770
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: PCIFIC (-2.5) vs Dark Passage (+2.5)

99%
Yes 99¢No 1¢
—
$9,900
$299
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: PCIFIC (-1.5) vs Dark Passage (+1.5)

100%
26%
Yes 100¢No 0¢
0.1¢
N/A
$78
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: PCIFIC (-1.5) vs Dark Passage (+1.5)

20%
Yes 20¢No 80¢
—
$9,900
$244
N/A
N/A
N/A
Settled
No
predict

Game 4 Winner

60%
5%
Yes 60¢No 40¢
—
N/A
$3,429
N/A
N/A
N/A
Settled
No
polymarket

Game 4 Winner

50%
28%
Yes 50¢No 50¢
1¢
N/A
$1,507
N/A
N/A
N/A
Settled
No
predict

O/U 3.5 Games

1%
73%
Yes 1¢No 99¢
—
$100
$92
N/A
N/A
N/A
Settled
No
polymarket

O/U 3.5 Games

0%
68%
Yes 0¢No 100¢
—
N/A
$22,302
N/A
N/A
N/A
Settled
Yes
kalshi

Dark Passage

0%
15%
Yes 0¢No 100¢
100¢
N/A
$18,591
N/A
N/A
$10,938
Settled
No
polymarket

O/U 4.5 Games

0%
26%
Yes 0¢No 100¢
—
N/A
$222
N/A
N/A
N/A
Settled
Yes
predict

O/U 4.5 Games

N/A
N/A
—
$100
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
72%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
9%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
72%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
72%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
71%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 50

Intro

This market tracks whether any player on either PCIFIC or Dark Passage achieves a quadra kill—four or more kills without dying—in Game 4 of their best-of-five League of Legends TCL Playoffs semifinal match. Currently, the consensus probability of a quadra kill occurring in Game 4 is 100.0%. This aggregate reflects predictions from Kalshi, Polymarket, and Predict, and will resolve based on official results from https://gol.gg/esports/home, with credible reporting/video evidence as backup. Keep an eye on the start of Game 4 on September 1, 2026, as that will determine whether this market resolves positive or negative.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution framework tied to official gol.gg results, with consistent 50/50 rules for cancellations, forfeitures, incomplete games, and postponed matches beyond the September 15 deadline.Primary resolution logic: https://gol.gg/esports/home (official results), with credible reporting/video evidence as backup

Core resolution logic:

  • Match/winner markets resolve to the team that wins the BO5 series, with 50/50 for cancellations, ties, or forfeitures
  • Game-specific markets resolve based on the outcome of each game if completed; 50/50 if the game is not played, forfeited, or the series is already decided
  • Total games markets resolve to Over/Under based on the number of games played in the series (cancellations or forfeitures result in 50/50)
  • Handicap markets resolve based on the difference in games won by the teams
  • In-game achievement markets (Baron, Dragon, Inhibitors, Kills) resolve based on in-game events in each specified game, with 50/50 for unmatched conditions

Edge cases & clarifications:

  • Postponement Deadline: If the match is postponed and not rescheduled by September 15, 2026, all markets resolve as 50/50
  • Series Clinching: If a team clinches the series before a game is needed (e.g., wins first 3 games), subsequent game markets resolve as 50/50
  • Forfeit/Walkover: If a team wins due to opponent forfeiture/disqualification/walkover before a game starts, the match winner resolves to the winning team, but game-specific markets for that game resolve as 50/50
Timing: Resolution occurs after official results are published on https://gol.gg/esports/home, or within 2 hours of the event conclusion if using credible reporting/video evidenceOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Lower bracket semifinal match between PCIFIC and Dark Passage in the TCL Playoffs, initially scheduled for September 1, 2026 at 11:00 AM ET. This market will resolve to "PCIFIC " if PCIFIC win the match against Dark Passage. This market will resolve to "Dark Passage" if Dark Passage win the match against PCIFIC . If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 15, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 1, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves to Yes if the specified team wins the named League of Legends match originally scheduled for Sep 1, 2026 at the stated time EDT. If the match is postponed and does not start within 48 hours of the original time, or if it is cancelled or forfeited before play begins, the market resolves to the fair market price. If the match begins and is later forfeited, the market resolves based on the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.

Predict

This market refers to the LoL Lower bracket semifinal match between PCIFIC and Dark Passage in the TCL Playoffs, initially scheduled for September 1, 2026 at 11:00 AM ET. This market will resolve to "PCIFIC " if PCIFIC win the match against Dark Passage. This market will resolve to "Dark Passage" if Dark Passage win the match against PCIFIC . If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 15, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 1, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.