TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: paiN Gaming Academy vs Ei Nerd Esports (BO1) - Circuito Desafiante Regular Season
kalshi
polymarket
predict

LoL: paiN Gaming Academy vs Ei Nerd Esports (BO1) - Circuito Desafiante Regular Season

Volume:
$290,247

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 28, 2026

Closed: Jul 27, 8:02 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$149,759
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$9,724
$9,963
N/A
N/A
N/A
Settled
No
kalshi

paiN Gaming Academy

100%
Yes 100¢No 0¢
100¢
N/A
$52,800
N/A
N/A
$26,837
Settled
Yes
kalshi

Ei Nerd Esports

0%
Yes 0¢No 100¢
100¢
N/A
$77,675
N/A
N/A
$68,569
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 10

Description

This event group covers a League of Legends match between paiN Gaming Academy and Ei Nerd Esports in the Circuito Desafiante Regular Season, scheduled for July 27 at 5:00PM ET. The group includes multiple markets resolving based on the match outcome and in-game events such as dragon kills, inhibitor destruction, and player achievements.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms share consistent resolution logic for both match outcome and in-game event markets, using the same primary source and edge case handling.Primary resolution logic: https://gol.gg/esports/home, with video evidence as a secondary source if required

Core resolution logic:

  • Match winner resolves based on the official result from the designated source
  • Cancellations, ties, or unresolved outcomes beyond 7 days result in 50-50 resolution
  • In-game event markets (e.g., dragon kills, inhibitor destruction) resolve based on official game data from the same source
  • Video evidence is used as a secondary source if the primary source does not publish results within 2 hours of the event

Edge cases & clarifications:

  • Forfeit or Walkover: If a team forfeits before the match starts, the market resolves to 50-50. If a team forfeits during the match, the winning team resolves the match winner market, and in-game event markets resolve based on events that occurred prior to the forfeiture
  • Remade Game: If Game 1 is remade, resolution is based solely on the remade game
  • Name Discrepancies: Minor name discrepancies (e.g., sponsor tags, regional identifiers) are resolved based on the underlying real-world match, provided the intended team can be clearly identified
Timing: Resolution occurs after the official result is published on https://gol.gg/esports/home, or within 2 hours of the event conclusion if using video evidence as a secondary sourceOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between paiN Gaming Academy and Ei Nerd Esports in the Circuito Desafiante Regular Season, initially scheduled for July 27 at 5:00PM ET. This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against Ei Nerd Esports. This market will resolve to "Ei Nerd Esports" if Ei Nerd Esports win the match against paiN Gaming Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the result of the Circuito Desafiante 2026 League of Legends match between Ei Nerd Esports and paiN Gaming Academy, scheduled for July 27, 2026, at 5:00 PM EDT. If Ei Nerd Esports wins the match, its corresponding market resolves to Yes, and the paiN Gaming Academy market resolves to No. Conversely, if paiN Gaming Academy wins, its market resolves to Yes, and the Ei Nerd Esports market resolves to No. Should the match be postponed and not completed within 48 hours of the original start time, cancelled before play begins, or forfeited prior to any gameplay, both markets resolve to the fair market price. If the match begins but is later forfeited, the result is determined by the official outcome published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks remain the property of their respective owners.

Predict

This market refers to the LoL match between paiN Gaming Academy and Ei Nerd Esports in the Circuito Desafiante Regular Season, initially scheduled for July 27 at 5:00PM ET. This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against Ei Nerd Esports. This market will resolve to "Ei Nerd Esports" if Ei Nerd Esports win the match against paiN Gaming Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.