TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 31, 4:31 PM EST
Kalshi
This event group covers a League of Legends match between P11 Esports and HMBLE in the LIT Regular Season, scheduled for July 31 at 1:00PM ET. The group includes markets for the match winner and various in-game statistics for Game 1.
This market refers to the LoL match between P11 Esports and HMBLE in the LIT Regular Season, initially scheduled for July 31 at 1:00PM ET. This market will resolve to "P11 Esports" if P11 Esports win the match against HMBLE. This market will resolve to "HMBLE" if HMBLE win the match against P11 Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves to Yes if the specified team wins the LIT 2026 League of Legends match originally scheduled for July 31, 2026, at the stated time EDT. If the match is postponed and not completed within 48 hours of its original start time, cancelled before play begins, or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is later forfeited, the market resolves based on the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.
This market refers to the LoL match between P11 Esports and HMBLE in the LIT Regular Season, initially scheduled for July 31 at 1:00PM ET. This market will resolve to "P11 Esports" if P11 Esports win the match against HMBLE. This market will resolve to "HMBLE" if HMBLE win the match against P11 Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds on this market often differ from traditional sportsbook lines due to unique trader dynamics and liquidity conditions. While sportsbooks may incorporate broader public betting patterns and adjusted margins, prediction markets let participants bet directly on their outlook, sometimes producing sharper or more volatile prices, especially when volume is low or sentiment shifts quickly.
On Polymarket and Predict, prices can vary because each platform hosts its own user base, trading volume, and fee structure. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. This divergence means that localized sentiment, different liquidity pools, and independent order flow can all push odds apart, even when both venues are pricing the exact same event outcome.