This event group covers a best-of-three League of Legends match between Orbit Anonymo and Forsaken in the Rift Legends Regular Season, scheduled for April 1, 2026 at 11:00 AM EDT. Markets span series outcomes, individual game winners, and in-game statistics (kills, dragons, barons, inhibitors, and multi-kill achievements across all three potential games).
Unified Resolution Criteria (Consistent across platforms)
Kalshi and Polymarket share identical resolution frameworks: official gol.gg data as primary source, 2-hour credible reporting fallback, forfeit/disqualification/walkover counted as completed matches, 50-50 for cancellations/ties/7-day delays, and 50-50 for in-game stats when games are not played due to series clinch or forfeit.
Primary resolution logic:
Official information from https://gol.gg/esports/home; if not published within 2 hours after event conclusion, consensus of credible reporting including video evidence may be used.
Core resolution logic:
Series outcome (Orbit Anonymo vs Forsaken winner) resolves based on which team wins the best-of-three; forfeits/disqualifications/walkovers after match begins count as completed matches.
Games Total (Over/Under 2.5) resolves Over if 3+ games are played, Under if fewer than 3 games are played; forfeits/disqualifications/walkovers count toward total if match is completed.
Individual game winners (Game 1, Game 2) resolve based on the team that wins that specific game; 50-50 if game is not completed for any reason.
In-game statistics (dragons, barons, inhibitors, kills, multi-kills) resolve based on data from the completed game; 50-50 if the game is never played due to forfeit, disqualification, walkover, or series clinch before that game is needed.
Odd/Even Total Kills resolves based on combined champion kills by both teams; 50-50 if no kills are recorded or game is not played.
Game Handicap (FSK -1.5 vs Orbit +1.5) resolves Forsaken if they win 2+ more games than Orbit Anonymo; forfeits/disqualifications count if match is completed.
Remade games are resolved based on the remade game only, not the original.
Edge cases & Clarifications:
Series Clinch Before Game 3: If a team wins 2-0, Game 3 is not played. All Game 3 markets (both teams slay dragon, both teams slay baron, inhibitors, quadra/penta kills, odd/even kills) resolve 50-50.
Forfeit/Disqualification/Walkover: If a team forfeits, is disqualified, or walks over before the match begins, the series resolves 50-50. If the match begins and one team wins due to opponent forfeit/disqualification/walkover, the series resolves to the winning team. Games Total counts these as completed matches if the series is completed.
Incomplete Game with Surrender: If a game begins but is not completed and ends via surrender, in-game statistics resolve based on data prior to stoppage. If the condition was not met before stoppage, the market resolves No (or 50-50 if applicable).
Cancellation or 7-Day Delay: If the match is canceled entirely, ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, all markets resolve 50-50.
Game Remake: If a game is remade, resolution is based on the remade game only; the original game is disregarded.
Timing:
Resolution occurs upon completion of the match or determination of series outcome. Primary resolution source (gol.gg) must publish results within 2 hours after event conclusion; if not, credible reporting consensus is used. Markets resolve immediately upon data availability.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.
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