TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Oh My God vs LNG Esports (BO3) - LPL Group Nirvana
polymarket
kalshi

LoL: Oh My God vs LNG Esports (BO3) - LPL Group Nirvana

Volume:
$1,109,936

LNG Esports

 - Kalshi

LNG Esports - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 24, 2026

Closed: Apr 24, 9:00 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

LNG Esports

View
100%
Yes 100¢No 0¢
—
N/A
$4,770
N/A
N/A
$3,993
Settled
Yes
polymarket

Game Handicap: LNG (-1.5) vs Oh My God (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$2,136
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 18.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$17
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 19.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 17.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$534,531
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$278,303
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$275,968
N/A
N/A
N/A
Settled
Yes
kalshi

Oh My God

0%
Yes 0¢No 100¢
—
N/A
$9,313
N/A
N/A
$8,162
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$3,722
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$313
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: OMG (-1.5) vs LNG Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$228
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$225
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$139
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$133
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$53
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$16
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 50

Description

This market refers to the LoL match between Oh My God and LNG Esports in the LPL Group Nirvana, initially scheduled for April 24 at 5:00AM ET. This market will resolve to "Oh My God" if Oh My God win the match against LNG Esports. This market will resolve to "LNG Esports" if LNG Esports win the match against Oh My God. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Kalshi and Polymarket apply identical resolution logic: markets resolve based on official gol.gg data within 2 hours of event conclusion, with consistent fallback to credible reporting and video evidence; all game-specific markets resolve 50-50 if the game is not played, canceled, delayed beyond 7 days, or forfeited.Primary resolution logic: Official information from https://gol.gg/esports/home, with fallback to consensus of credible reporting and video evidence if gol.gg has not published final results within 2 hours after event conclusion.

Core resolution logic:

  • Series winner market resolves to the team that wins the best-of-3 match; resolves 50-50 if canceled, delayed beyond 7 days without completion, or ends in forfeit/walkover before series conclusion.
  • Game-specific markets (Game 1, 2, 3 winners, kills, dragons, barons, inhibitors, quadra/penta kills, first blood) resolve based on completed game data; resolve 50-50 if the game is never played, forfeited, or not completed.
  • Series-level markets (total games, handicap) count games won by forfeit/disqualification/walkover toward the total, provided the match is completed; resolve 50-50 if match is canceled, delayed beyond 7 days, or incomplete.
  • Odd/Even and Over/Under kill markets resolve 50-50 if no kills are recorded, the game is canceled, delayed beyond 7 days, or not completed.
  • If a game is remade, resolution is based on the remade game only.
  • Exactly one team will resolve as the series winner; all other series-level outcomes resolve based on the final match result.

Edge cases & clarifications:

  • Game Not Played Due to Series Clinch: If a team clinches the series before Game 2 or Game 3 is needed (e.g., 2-0 after Game 1), all markets for that unplayed game resolve 50-50.
  • Incomplete Game with Surrender: If a game begins but ends via surrender before completion, markets resolve based on the state prior to stoppage (e.g., dragons slain, kills recorded, first blood achieved); if the condition was not met, the market resolves NO or 50-50 as specified.
  • Forfeit/Walkover Before Series Completion: If a team forfeits or walks over before the series is decided, the series winner market resolves 50-50; however, if the forfeit occurs as the clinching game, the match is considered completed and resolves to the winning team.
  • Delay Beyond 7 Days: Any market resolves 50-50 if the match is delayed beyond 7 days from the scheduled date (April 24, 2026 at 5:00 AM EDT) without a winner determined.
  • Elemental vs. Elder Dragon Distinction: Only elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, Cloud) count toward dragon markets; Elder Dragon kills do not count.
Timing: Resolution occurs upon official publication of results on gol.gg within 2 hours of event conclusion; if gol.gg does not publish within 2 hours, resolution is based on consensus of credible reporting and video evidence. Series-level markets resolve upon determination of the match winner; game-specific markets resolve upon completion of the respective game.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.