TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 28, 10:19 PM EST
Kalshi
This market tracks whether the total number of kills in Game 1 of the NRG Esports versus Winthrop University best-of-three series in the North American Challengers League Playoffs will be odd or even. The aggregated consensus probability stands at 100.0%. Data is drawn from Polymarket, Predict, and Kalshi, with resolution based on official results from https://gol.gg/esports/home. Watch for the game to be completed on or before the August 29, 2026 event window for definitive settlement.
This market refers to the LoL Upper bracket semifinal 2 match between NRG Esports and Winthrop University in the North American Challengers League Playoffs, initially scheduled for August 28, 2026 at 8:00 PM ET. This market will resolve to "NRG Esports" if NRG Esports win the match against Winthrop University. This market will resolve to "Winthrop University" if Winthrop University win the match against NRG Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 8:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If Winthrop University wins the North American Challengers League 2026: Winthrop University vs. NRG Esports League of Legends match originally scheduled for Aug 28, 2026 at 8:00 PM EDT, then the market resolves to Yes. If NRG Esports wins the North American Challengers League 2026: Winthrop University vs. NRG Esports League of Legends match originally scheduled for Aug 28, 2026 at 8:00 PM EDT, then the market resolves to Yes.
This market refers to the LoL Upper bracket semifinal 2 match between NRG Esports and Winthrop University in the North American Challengers League Playoffs, initially scheduled for August 28, 2026 at 8:00 PM ET. This market will resolve to "NRG Esports" if NRG Esports win the match against Winthrop University. This market will resolve to "Winthrop University" if Winthrop University win the match against NRG Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 8:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.