TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 31, 10:02 AM EST
Polymarket
This market tracks whether the total number of kills in Game 3 of the LoL Upper bracket quarterfinal 2 match between Nongshim Esports Academy and DN SOOPers Challengers will be odd or even. The aggregated consensus probability for the leading outcome stands at 100.0%. Data is drawn from Kalshi, Polymarket, and Predict, with resolution based on official information from https://gol.gg/esports/home, supported by credible reporting including video evidence. Watch for the match conclusion on August 31, 2026, as this will determine the resolution.
This market refers to the LoL Upper bracket quarterfinal 2 match between Nongshim Esports Academy and DN SOOPers Challengers in the LCK Challengers League Playoffs, initially scheduled for August 31, 2026 at 4:00 AM ET. This market will resolve to "Nongshim Esports Academy" if Nongshim Esports Academy win the match against DN SOOPers Challengers. This market will resolve to "DN SOOPers Challengers" if DN SOOPers Challengers win the match against Nongshim Esports Academy. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves to Yes if either DN SOOPers Challengers or Nongshim Esports Academy wins the LCK Challengers League 2026 before or during the scheduled match on August 31, 2026, at 4:00 AM EDT. If the match is postponed beyond 48 hours, cancelled, or forfeited before play begins, the market resolves to the fair market price. If the match starts and is later forfeited, the result follows the official governing body's decision. Kalshi is not affiliated with the League, and all trademarks belong to their respective owners.
This market refers to the LoL Upper bracket quarterfinal 2 match between Nongshim Esports Academy and DN SOOPers Challengers in the LCK Challengers League Playoffs, initially scheduled for August 31, 2026 at 4:00 AM ET. This market will resolve to "Nongshim Esports Academy" if Nongshim Esports Academy win the match against DN SOOPers Challengers. This market will resolve to "DN SOOPers Challengers" if DN SOOPers Challengers win the match against Nongshim Esports Academy. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
On Polymarket and Predict, prices can vary due to different user bases, liquidity levels, and trading activity. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For instance, one platform might attract more fans of a specific team, skewing its odds temporarily, while the other balances broader global interest. Market design differences — such as fee structures or order types — also influence how quickly prices adjust to new data, leading to divergence in short-term pricing even when both platforms ultimately target the same outcome verification.