TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: LYON vs Team Secret Whales (BO5) - Mid-Season Invitational Playoffs
polymarket
predict

Who will win LYON vs Team Secret Whales?

Volume:
$5,468,647

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 8, 2026

Closed: Jul 8, 5:10 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$1,474,048
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

N/A
N/A
—
$17,943
$82,227
N/A
N/A
N/A
Settled
No
polymarket

Game 3 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,220,455
N/A
N/A
N/A
Settled
Yes
predict

Game 3 Winner

N/A
N/A
—
$37,293
$33,030
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,017,918
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

N/A
N/A
—
$42,345
$38,073
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$892,227
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

N/A
N/A
—
$53,621
$30,943
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: LY (-1.5) vs Team Secret Whales (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$298,625
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: LY (-2.5) vs Team Secret Whales (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$85,083
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$6,199
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$595
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
0.1¢
N/A
$105
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 3?

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

50%
Yes 50¢No 50¢
1¢
N/A
$14,346
N/A
N/A
N/A
Settled
No
predict

Game 4 Winner

N/A
N/A
—
$21,214
$842
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 33.5 in Game 4?

50%
Yes 50¢No 51¢
2¢
N/A
$31
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 3?

0%
Yes 0¢No 100¢
—
N/A
$51,961
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$50,944
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: TSW (-2.5) vs LYON (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$43,820
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 3.5 Games

0%
Yes 0¢No 100¢
—
N/A
$43,387
N/A
N/A
N/A
Settled
Yes
predict

O/U 3.5 Games

N/A
N/A
—
$373
$10,067
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$41,231
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: TSW (-1.5) vs LYON (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$17,160
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
Yes 0¢No 100¢
—
N/A
$3,368
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 71

Intro

This market tracks whether both LYON and Team Secret Whales will slay a dragon during Game 3 of their Mid-Season Invitational Playoffs Lower Bracket Quarterfinal best-of-five series. The aggregated consensus across Polymarket and Predict stands at 100.0%. Resolution will be determined by official gol.gg/esports/home records, with credible reporting and video evidence as fallback if gol.gg does not publish within 2 hours of the match conclusion. Watch for the scheduled July 8, 2026 match start time to see whether both teams secure dragon kills in the third game.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All 51 markets across Polymarket and Predict use identical resolution criteria, primary source (gol.gg), fallback logic, and edge-case handling.Primary resolution logic: Official gol.gg/esports/home; fallback to credible reporting and video evidence if gol.gg does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-5 series (first to 3 games). If match is canceled, delayed beyond 7 days without play, ends in tie, or concludes via forfeit/disqualification/walkover before play begins, resolves 50-50.
  • Individual game winners (Games 1-4) resolve to the team that wins that specific game. If the game is not played because the series is already clinched, or due to forfeit/disqualification/walkover, resolves 50-50. If game begins but is not completed, resolves 50-50 unless one team wins by opponent forfeit/disqualification/walkover (then resolves to winning team).
  • Game totals (O/U 3.5 and O/U 4.5) count all games played including those won by forfeit/disqualification/walkover, provided the match is completed. If match is canceled, delayed beyond 7 days, or incomplete due to forfeit/disqualification/walkover mid-series, resolves 50-50.
  • Handicap markets (TSW -1.5/-2.5 vs LYON +1.5/+2.5 and LY -1.5/-2.5 vs TSW +1.5/+2.5) count game wins including forfeits/disqualifications/walkovers, provided match is completed. If match is canceled, delayed beyond 7 days, or incomplete due to mid-series forfeit/disqualification/walkover, resolves 50-50.
  • In-game objective markets (Baron, Dragons, Inhibitors, Quadra/Penta Kills, Odd/Even Kills, First Blood, Total Kills thresholds) resolve based on the specific game's outcome. If the game is not played (series clinch, forfeit, disqualification, walkover), resolves 50-50. If game begins but is not completed, resolves based on what occurred prior to stoppage; if the condition was not met, resolves to the negative outcome (No, Under, etc.). If game is remade, resolution is based on the remade game only.
  • Team name matching uses underlying real-world identity rather than exact string matching. Minor discrepancies, abbreviations, sponsor tags, and formatting differences are treated as referring to the same team if the intended team can be clearly and uniquely identified.

Edge cases & clarifications:

  • Series Clinch Before Game Played: If one team clinches the series before a scheduled game is played (e.g., team wins 3-0 and Game 4 is not needed), all markets for that unplayed game resolve 50-50.
  • Forfeit/Disqualification/Walkover: If a team forfeits, is disqualified, or walks over before the match begins, the match winner resolves 50-50. If forfeit/disqualification/walkover occurs mid-series (after play has begun), the series resolves to the winning team if the match is completed; game totals and handicaps resolve 50-50 if the series is incomplete.
  • Game Begins But Not Completed: For match winner and series-level markets: if the series is not completed, resolves 50-50 unless one team wins by opponent forfeit/disqualification/walkover (then resolves to winning team). For individual game markets: if the game is not completed, resolves 50-50 unless one team wins by opponent forfeit/disqualification/walkover (then resolves to winning team).
  • Game Remake: If a game is remade, resolution is based on the remade game only. For First Blood markets, if First Blood occurred prior to the remake, resolution is based on that; otherwise, resolution is based on the remade game.
  • In-Game Objective Not Achieved: If an in-game objective (Baron, Dragon, Inhibitor, Quadra/Penta Kill) is never achieved during a completed game, the market resolves to No. If the game is not completed and the objective was not achieved prior to stoppage, resolves to No.
Timing: Resolution occurs after the match concludes (all games played or series clinched). Primary source (gol.gg) must publish within 2 hours of event conclusion; if not, credible reporting and video evidence may be used. Markets for unplayed games (due to series clinch or forfeit) resolve immediately upon series conclusion.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Lower bracket quarterfinal 1 match between LYON and Team Secret Whales in the Mid-Season Invitational Playoffs, initially scheduled for July 8 at 4:00AM ET. This market will resolve to "LYON" if LYON win the match against Team Secret Whales. This market will resolve to "Team Secret Whales" if Team Secret Whales win the match against LYON. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the LoL Lower bracket quarterfinal 1 match between LYON and Team Secret Whales in the Mid-Season Invitational Playoffs, initially scheduled for July 8 at 4:00AM ET. This market will resolve to "LYON" if LYON win the match against Team Secret Whales. This market will resolve to "Team Secret Whales" if Team Secret Whales win the match against LYON. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

Prediction markets like these operate on supply and demand rather than fixed lines set by oddsmakers. Traders buy and sell shares reflecting their belief in each outcome, creating dynamic prices that often diverge from traditional sportsbooks. Prediction markets typically incorporate real-time information faster and reward accurate forecasters directly, whereas sportsbooks manage risk and margin. For esports events like this one, prediction markets can offer tighter pricing on niche matchups where sportsbook liquidity is limited.

Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, fee structures, and liquidity pools. Polymarket may see heavier volume from one region or trader type, while Predict draws a distinct user base with different risk appetites. Arbitrage opportunities between platforms are typically small but can persist due to withdrawal delays, platform-specific fees, or differences in how each interprets event outcomes. Savvy traders exploit these gaps, though they narrow quickly as information spreads.

Key catalysts include player roster announcements, injury reports, and recent tournament performance by both squads. Scrim results and coach interviews often influence trader sentiment in the days before a major event. Meta shifts in League of Legends patch notes can favor one team's playstyle over another. Live game outcomes during the series will trigger sharp repricing, especially if an underdog takes an early lead. Community sentiment and expert predictions shared on esports platforms also drive incremental position changes.