TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: LYON vs Team Liquid (BO5) - LCS Lock In Playoffs
polymarket
kalshi

LoL: LYON vs Team Liquid (BO5) - LCS Lock In Playoffs

Volume:
$2,332,936

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 28, 2026

Closed: Feb 27, 10:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$713,520
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

100%
Yes 100¢No 0¢
—
N/A
$401,377
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$332,469
N/A
N/A
N/A
Settled
Yes
kalshi

LYON

100%
Yes 100¢No 0¢
—
N/A
$143,239
N/A
N/A
$93,074
Settled
Yes
polymarket

Game 4 Winner

100%
Yes 100¢No 0¢
—
N/A
$120,678
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: LY (-1.5) vs Team Liquid (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$12,934
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 3.5 Games

100%
Yes 100¢No 0¢
—
N/A
$3,160
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 4?

100%
Yes 100¢No 0¢
—
N/A
$309
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 17.5 in Game 4?

100%
Yes 100¢No 0¢
—
N/A
$188
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$155
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 16.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$153
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 15.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$133
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 14.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$126
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 21.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$105
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 17.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$63
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 20.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$36
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 22.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$33
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 12.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$33
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$465,129
N/A
N/A
N/A
Settled
No
kalshi

Team Liquid

0%
Yes 0¢No 100¢
—
N/A
$126,090
N/A
N/A
$91,554
Settled
No
polymarket

O/U 4.5 Games

0%
Yes 0¢No 100¢
—
N/A
$4,551
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 29.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: TL (-1.5) vs LYON (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$422
N/A
N/A
N/A
Settled
No
Total markets: 25 of 78

Description

This event group covers a best-of-five League of Legends match between LYON and Team Liquid in the LCS Lock In Playoffs, scheduled for February 27, 2026 at 4:00 PM ET. Markets span match outcome, individual game winners, handicaps, game totals, kill counts, and first blood across multiple games.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Polymarket and Kalshi both mandate gol.gg as primary source with identical 2-hour fallback window and consistent treatment of forfeits, cancellations, and incomplete games.Primary resolution logic: gol.gg esports home (https://gol.gg/esports/home); credible reporting consensus with video evidence if gol.gg unavailable within 2 hours of event conclusion

Core resolution logic:

  • Match outcome (BO5 winner) resolves to the team winning 3 games first; forfeits/disqualifications mid-series count toward final score if match is completed
  • Individual game winners resolve based on in-game victory; incomplete games resolve 50-50 unless first blood or partial result occurred before stoppage
  • Handicap markets (-1.5, -2.5, +1.5, +2.5) resolve based on final game differential; forfeits/disqualifications count toward differential if match is completed
  • Game total markets (O/U 3.5, O/U 4.5) resolve based on total games played; forfeits/disqualifications count as completed games
  • Kill count markets resolve based on total kills in the specified game; remade games use only the remade game's kill count
  • First blood markets resolve to the team securing first blood; if first blood never occurs in a completed game, resolves 50-50
  • Match cancellation (not played at all), delays beyond 7 days without play beginning, or pre-match forfeits/walkovers resolve all markets 50-50

Edge cases & clarifications:

  • Incomplete match with clinching game forfeited: If the series-clinching game is forfeited, the match counts as completed and resolves based on the final game count (e.g., 3-1 or 3-2)
  • Game begins but does not complete: Game winner markets resolve 50-50; kill count markets resolve 50-50; first blood resolves to the team that secured it before stoppage, or 50-50 if it never occurred
  • Game remade mid-series: Kill count and first blood markets resolve based on the remade game only; if first blood did not occur before the remake, resolution uses the remade game result
  • Match delayed beyond 7 days without play beginning: All markets resolve 50-50
  • gol.gg unavailable within 2 hours: Resolution falls back to consensus of credible reporting including video evidence
Timing: Resolution occurs within 2 hours of match conclusion based on gol.gg publication; if gol.gg unavailable, credible reporting consensus is used. All markets settle by end of event day plus 2-hour window.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.