TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Apr 21, 6:00 PM EST
Kalshi
This event group covers a best-of-three League of Legends match between LYON and FlyQuest in the Esports World Cup North America Qualifier Playoffs, scheduled for April 21, 2026 at 2:00 PM EDT. The markets span series outcomes, individual game winners, objective control (Baron, Dragon, Inhibitors), player achievements (Penta/Quadra Kills), kill totals, and first blood events across Games 1, 2, and 3.
This market refers to the LoL Upper bracket semifinal 1 match between LYON and FlyQuest in the Esports World Cup North America Qualifier Playoffs, initially scheduled for April 21 at 2:00PM ET. This market will resolve to "LYON" if LYON win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against LYON. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Key catalysts include roster announcements or player substitutions, recent tournament results and win streaks, meta shifts in the current League of Legends patch, injury or availability updates, and head-to-head historical performance. Scrimmage results or practice footage leaks can shift trader sentiment. Bracket seeding changes or opponent strength in the broader qualifier tournament may influence perceived difficulty. Coach or strategic changes announced before the match could move odds. Additionally, real-time performance during the series itself—game one outcomes, early kills, objective control, and momentum swings—will drive repricing as the BO3 unfolds and traders update their expectations.