TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: LOUD vs Vivo Keyd Stars (BO3) - Esports World Cup South America & LATAM Qualifier Playoffs
kalshi
limitless
polymarket

LoL: LOUD vs Vivo Keyd Stars (BO3) - Esports World Cup South America & LATAM Qualifier Playoffs

Volume:
$233,758

Game 2 Winner

 - Polymarket

Game 2 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 11, 2026

Closed: Jun 7, 4:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 2 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$52,838
N/A
N/A
N/A
Settled
Yes
kalshi

Vivo Keyd Stars

100%
Yes 100¢No 0¢
100¢
N/A
$16,136
N/A
N/A
$9,065
Settled
Yes
limitless

Vivo Keyd Stars

N/A
N/A
98.8¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$11,643
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
1¢
N/A
$70
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
1¢
N/A
$4
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
1¢
N/A
$1
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$71,508
N/A
N/A
N/A
Settled
Yes
kalshi

LOUD

0%
Yes 0¢No 100¢
100¢
N/A
$27,040
N/A
N/A
$21,030
Settled
No
limitless

LOUD

N/A
N/A
98.8¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$47,207
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: LLL (-1.5) vs Vivo Keyd Stars (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$7,213
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$59
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$14
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$13
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$13
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 29

Description

This event group covers a Best-of-3 League of Legends match between LOUD and Vivo Keyd Stars in the Esports World Cup South America & LATAM Qualifier Playoffs, scheduled for June 7, 2026 at 12:00 PM ET. Markets span match outcome, individual game winners, objective control (Baron, Dragon, Inhibitors), kill statistics (Penta/Quadra kills, total kills parity), and first blood.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Polymarket, Kalshi, and Limitless all reference gol.gg as primary source with identical fallback logic, edge case handling for forfeits/walkovers, and 50-50 resolution for cancellations or delays beyond 7 days.Primary resolution logic: Official gol.gg (https://gol.gg/esports/home); credible video evidence and consensus reporting if gol.gg does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match outcome (series winner) resolves to the team declared winner by gol.gg; forfeits, disqualifications, and walkovers count as completed matches if one team is declared winner, otherwise 50-50.
  • Individual game winners (Game 1, Game 2, Game 3) resolve based on in-game result; if game is not completed, resolves 50-50.
  • Objective markets (Baron, Dragon, Inhibitor kills by both teams) resolve Yes if both teams achieve the objective prior to game end; No if either team fails to achieve it or game ends via surrender before objective is met; 50-50 if game is not played or canceled.
  • Kill-based markets (Penta/Quadra kills, total kills odd/even) resolve based on champion kills recorded in gol.gg; executions do not count; 50-50 if no kills occur or game is not played.
  • First blood markets resolve to the team securing first champion kill; 50-50 if first blood does not occur or game is not played.
  • Games total (O/U 2.5) resolves Over if 3+ games are played, Under if fewer than 3; forfeits/walkovers/defaults count toward total if match is completed.
  • Handicap market (LOUD -1.5 vs Vivo Keyd Stars +1.5) resolves LOUD if LOUD wins 2+ more games than Vivo Keyd Stars; otherwise Vivo Keyd Stars; forfeits/walkovers count if match is completed.
  • Remakes reset all resolution to the remade game only; prior game events do not carry forward.

Edge cases & clarifications:

  • Match Cancellation or 7+ Day Delay: All markets resolve 50-50 if match is canceled entirely or delayed beyond 7 days from scheduled date (June 7, 2026) without play beginning.
  • Forfeit, Disqualification, or Walkover: Series-level markets (match winner, games total, handicap) count forfeits/walkovers as completed matches and resolve to the declared winner. Game-specific markets resolve 50-50 if the game is not played due to forfeit/disqualification/walkover. If match begins but is not completed due to opponent forfeit/disqualification, series-level markets resolve to the winning team.
  • Series Clinch Before Game Played: If a team clinches the series before Game 2 or Game 3 is needed (e.g., LOUD wins 2-0), all unplayed game-specific markets resolve 50-50.
  • Game Begins but Does Not Complete: Objective and kill-based markets resolve based on events prior to stoppage; if the condition is not met before stoppage, market resolves No (or 50-50 for first blood if no first blood occurred). Game winner markets resolve 50-50 if game is not completed.
  • Remake: All resolution is based on the remade game only; prior game events are disregarded.
Timing: Resolution occurs within 2 hours of event conclusion (match end or final game completion) via gol.gg publication; if gol.gg does not publish within 2 hours, credible video evidence and consensus reporting are used. Series-level markets resolve after the series concludes (when one team wins 2 games or series is forfeited/disqualified). Game-specific markets resolve after each respective game concludes.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Upper Bracket Quarterfinal 3 match between LOUD and Vivo Keyd Stars in the Esports World Cup South America & LATAM Qualifier Playoffs, initially scheduled for June 7 at 12:00PM ET. This market will resolve to "LOUD" if LOUD win the match against Vivo Keyd Stars. This market will resolve to "Vivo Keyd Stars" if Vivo Keyd Stars win the match against LOUD. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard aggregates real-time odds and trading activity for the LOUD versus Vivo Keyd Stars best-of-three match across Polymarket and Kalshi. It displays the consensus probability that LOUD will advance in this Esports World Cup South America and LATAM Qualifier Playoffs matchup, alongside live volume and price movements on each platform. By tracking both venues simultaneously, you gain a cross-platform view of how traders are pricing this esports contest, helping you identify where the market consensus stands and spot divergences between independent prediction exchanges.

Prediction markets like Polymarket and Kalshi operate independently from traditional sportsbooks and often reflect different liquidity, trader composition, and risk appetite. While sportsbooks set odds to balance liability and extract margin, prediction markets aggregate decentralized trader beliefs in real time. For this LOUD versus Vivo Keyd Stars match, prediction market prices may diverge from sportsbook lines due to differences in available information, trading volume, and the types of participants active on each platform. Comparing both sources can reveal arbitrage opportunities and consensus strength.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Polymarket and Kalshi operate distinct user bases, liquidity pools, and market structures. Polymarket may attract broader retail traders while Kalshi draws institutional participation, leading to different price discovery. Trading volume, order book depth, and the timing of large trades on each platform can create temporary spreads. Additionally, each platform's fee structure and user interface influence how quickly traders react to new information about team form, roster changes, or tournament context for this LOUD and Vivo Keyd Stars playoff bout. These structural differences explain why identical outcomes trade at different implied probabilities across venues.

Key catalysts include roster announcements or player substitutions for either team, recent scrim results or practice footage, injury or availability updates, and performance in earlier playoff rounds. Meta shifts in the current League of Legends patch and champion pool adjustments can favor one team's playstyle. Tournament bracket positioning, seeding implications, and momentum from prior matches also influence trader sentiment. Media coverage, expert predictions, and community sentiment on social platforms may shift odds as the match date approaches. Any official statement from LOUD or Vivo Keyd Stars regarding preparation or strategic changes could trigger significant repricing on Polymarket and Kalshi.