TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: LOUD vs Leviatan Esports (BO3) - CBLOL Regular Season
kalshi
polymarket

LoL: LOUD vs Leviatan Esports (BO3) - CBLOL Regular Season

Volume:
$235,761

Game 2 Winner

 - Polymarket

Game 2 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 16, 2026

Closed: Aug 16, 4:22 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 2 Winner

View
100%
15%
Yes 100¢No 0¢
0.1¢
N/A
$61,369
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$57,156
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
11%
Yes 100¢No 0¢
0.1¢
N/A
$31,990
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: LLL (-1.5) vs Leviatan Esports (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$29,604
N/A
N/A
N/A
Settled
Yes
kalshi

LOUD

100%
Yes 100¢No 0¢
100¢
N/A
$9,194
N/A
N/A
$6,777
Settled
Yes
polymarket

First Blood in Game 2?

100%
9%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 18.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
kalshi

Leviatan Esports

0%
11%
Yes 0¢No 100¢
100¢
N/A
$33,439
N/A
N/A
$24,693
Settled
No
polymarket

O/U 2.5 Games

0%
23%
Yes 0¢No 100¢
—
N/A
$6,803
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$3,239
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

0%
82%
Yes 0¢No 100¢
—
N/A
$2,889
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$37
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 21.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
50%
Yes 100¢No 0¢
19¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 37

Description

This event group covers the League of Legends match between LOUD and Leviatan Esports in the CBLOL Regular Season, scheduled for August 16 at 12:00PM ET. Markets span game-specific outcomes, series results, and in-game statistics across multiple platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same resolution source and rules for determining outcomes, including tiebreakers, cancellations, and incomplete matches.Primary resolution logic: Official information from https://gol.gg/esports/home, with fallback to credible reporting and video evidence if necessary

Core resolution logic:

  • The match result and game-specific statistics (e.g., kills, objectives) determine market outcomes
  • If a game is not completed or the series is canceled, markets resolve to 50-50 unless a winner is determined via forfeit/disqualification
  • Baron Nashor, Dragon, and Inhibitor-related markets require both teams to achieve the specified objective in the relevant game
  • Quadra Kill and Penta Kill markets resolve based on in-game achievements, with Penta Kills also counting toward Quadra Kill markets
  • Odd/Even total kills markets count only champion kills, excluding executions and neutral monster kills

Edge cases & clarifications:

  • Unplayed Games: If a game is not played due to forfeit, disqualification, or series conclusion, markets resolve to 50-50
  • Remade Games: If a game is remade, resolution is based solely on the remade game
  • Name Discrepancies: Minor name discrepancies (e.g., abbreviations, sponsor tags) are resolved based on the underlying real-world match
Timing: Markets resolve within 2 hours of the event's conclusion, using official sources or credible reporting if necessaryOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between LOUD and Leviatan Esports in the CBLOL Regular Season, initially scheduled for August 16 at 12:00PM ET. This market will resolve to "LOUD" if LOUD win the match against Leviatan Esports. This market will resolve to "Leviatan Esports" if Leviatan Esports win the match against LOUD. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves to Yes if the specified team wins the designated League of Legends match. If the match is postponed and does not start within 48 hours of the scheduled time, or if it is cancelled or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is later forfeited, resolution follows the official result published by the governing body. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.

Frequently asked questions

The LOUD vs Leviatan Esports BO3 market dashboard provides a real-time view of aggregated betting activity across multiple platforms. It tracks the consensus probability of different match outcomes, showing how trader sentiment shifts as the event approaches. You can see total volume of $235,761 and 24-hour volume of $234,071, helping you gauge market momentum and compare expectations for this competitive League of Legends matchup.

Key player performances, team strategy announcements, and in-game momentum shifts can all influence this market. Injuries, roster changes, or unexpected tournament format updates may also cause rapid repricing. Active discussion in fan forums and official team channels often signals upcoming volatility, so tracking pre-match analysis and live gameplay updates is essential for spotting movement.