TOTAL VOLUME:

$134.2b

24H VOL:

$126,590,312

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,439,516,703

404,175

Markets across

30,277

events

MATCHED EVENTS:

2,685

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Lodis vs Forsaken (BO3) - Rift Legends Regular Season
polymarket
kalshi

LoL: Lodis vs Forsaken (BO3) - Rift Legends Regular Season

Volume:
$271,927

Forsaken

 - Kalshi

Forsaken - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 12, 2026

Closed: Aug 11, 5:59 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Forsaken

View
100%
Yes 100¢No 0¢
100¢
N/A
$86,112
N/A
N/A
$42,736
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$18,594
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
53%
Yes 100¢No 0¢
0.1¢
N/A
$596
N/A
N/A
N/A
Settled
Yes
kalshi

Lodis

0%
57%
Yes 0¢No 100¢
100¢
N/A
$101,258
N/A
N/A
$63,790
Settled
No
polymarket

Match Winner

0%
61%
Yes 0¢No 100¢
—
N/A
$56,028
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
58%
Yes 0¢No 100¢
—
N/A
$8,692
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: LDS (-1.5) vs Forsaken (+1.5)

0%
33%
Yes 0¢No 100¢
—
N/A
$647
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
76%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
57%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
73%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

100%
6%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
30%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
75%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
24%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
73%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
72%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
50%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
75%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
24%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

100%
5%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
30%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25

Description

This event group covers a League of Legends match between Lodis and Forsaken in the Rift Legends Regular Season, scheduled for August 11, 2026. It includes multiple markets resolving on various aspects of the match including game outcomes, game totals, and in-game achievements.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets across platforms share consistent resolution logic, using the same official source and handling cancellations and incomplete games uniformly.Primary resolution logic: https://gol.gg/esports/home, with credible reporting as a backup

Core resolution logic:

  • Markets resolve based on official results from https://gol.gg/esports/home
  • If results are not published within 2 hours of the event conclusion, credible reporting including video evidence may be used
  • Markets resolve to 50-50 in cases of cancellations, forfeits, walkovers, or if games are not completed

Edge cases & clarifications:

  • Game not played due to forfeit or walkover: Resolves to 50-50 for all markets
  • Game begins but is not completed: Resolves based on the completed portion of the game where applicable, otherwise 50-50
  • Match delayed beyond 7 days without play beginning: Resolves to 50-50 for all markets
Timing: Within 2 hours after the event’s conclusion, using official results from https://gol.gg/esports/homeOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Lodis and Forsaken in the Rift Legends Regular Season, initially scheduled for August 11 at 1:00PM ET. This market will resolve to "Lodis" if Lodis win the match against Forsaken. This market will resolve to "Forsaken" if Forsaken win the match against Lodis. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the result of the Rift Legends 2026: Forsaken vs. Lodis League of Legends match scheduled for August 11, 2026, at 1:00 PM EDT. If Forsaken wins, the first market resolves to Yes; if Lodis wins, the second market resolves to Yes. If the match is postponed and not started within 48 hours, cancelled before play begins, or forfeited before any play occurs, both markets resolve to the fair market price. If the match begins and is subsequently forfeited, resolution follows the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.

Frequently asked questions

Key signals that could shift this market include player performance updates, coaching strategies, and in-game momentum swings. Injuries or roster changes announced before the match may also reshape trader sentiment. Live in-game events such as early leads or strategic plays often cause rapid price adjustments on Polymarket and Kalshi, so monitoring pre-match news and early game dynamics is essential for spotting movement.