TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: LGD Gaming vs Top Esports (BO3) - LPL Group Ascend
predict
kalshi
opinion
limitless
polymarket

LoL: LGD Gaming vs Top Esports (BO3) - LPL Group Ascend

Volume:
$3,905,629

Game 1 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 13, 2026

Closed: Aug 1, 11:18 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$874,570
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
Yes 99¢No 1¢
—
$33,619
$43,644
N/A
N/A
N/A
Settled
No
kalshi

Top Esports

100%
Yes 100¢No 0¢
100¢
N/A
$210,344
N/A
N/A
$123,469
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$3,447
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

99%
Yes 99¢No 1¢
—
$25,449
$3,706
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$836
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$7,845
$116,142
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$1,361,589
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
Yes 1¢No 99¢
—
$3,533
$74,117
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,004,795
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: TES (-1.5) vs LGD Gaming (+1.5)

1%
Yes 1¢No 99¢
—
$387
$9,678
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: TES (-1.5) vs LGD Gaming (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$59,067
N/A
N/A
N/A
Settled
Yes
kalshi

LGD Gaming

0%
Yes 0¢No 100¢
100¢
N/A
$139,317
N/A
N/A
$79,735
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$1,862
N/A
N/A
N/A
Settled
Yes
limitless

Top Esports vs LGD Gaming

0%
Yes 0¢No 100¢
1¢
N/A
$1,268
N/A
N/A
N/A
Settled
No
opinion

Top Esports vs LGD Gaming

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$728
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$212
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$161
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$95
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 38

Description

This event group covers the League of Legends match between LGD Gaming and Top Esports in the LPL Group Ascend, scheduled for August 1 at 5:00AM ET. The markets span various aspects of the best-of-three series including match winner, game-specific outcomes, and total games played.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms agree on resolving to the series winner, with 50-50 resolution for cancellations, ties, or unresolved delays beyond 7 days.Primary resolution logic: https://gol.gg/esports/home, with credible reporting as backup if results are not published within 2 hours of conclusion

Core resolution logic:

  • Resolve to the team that wins the majority of games in the best-of-three series
  • Resolve to 50-50 if the match is canceled, ends in a tie, or is delayed beyond 7 days without a winner determined
  • Use official results from https://gol.gg/esports/home; if unavailable within 2 hours, use credible reporting including video evidence

Edge cases & clarifications:

  • Forfeit/Walkover: If one team wins due to opponent's forfeiture, disqualification, or walkover after the match begins, resolve to the winning team. If the match ends in a forfeit before play begins, resolve to 50-50.
  • Remade Games: Individual games remade due to technical issues do not count as wins toward the series. Resolution is based on the final, official game results.
Timing: Resolution occurs within 2 hours after the event's conclusion, using official sources or credible reporting if necessaryOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between LGD Gaming and Top Esports in the LPL Group Ascend, initially scheduled for August 1 at 5:00AM ET. This market will resolve to "LGD Gaming" if LGD Gaming win the match against Top Esports. This market will resolve to "Top Esports" if Top Esports win the match against LGD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the result of the LPL 2026 match between Top Esports and LGD Gaming scheduled for August 1, 2026, at 5:00 AM EDT. If Top Esports wins, the first market resolves to Yes; if LGD Gaming wins, the second market resolves to Yes. If the match is postponed and not completed within 48 hours, or if it is cancelled or forfeited before play begins, both markets resolve to the fair market price. If the match begins and is later forfeited, resolution follows the official result from the governing body.

Predict

This market refers to the LoL match between LGD Gaming and Top Esports in the LPL Group Ascend, initially scheduled for August 1 at 5:00AM ET. This market will resolve to "LGD Gaming" if LGD Gaming win the match against Top Esports. This market will resolve to "Top Esports" if Top Esports win the match against LGD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the LoL match between Top Esports and LGD Gaming in the LPL Split 3 2026, initially scheduled for August 29, 2026 UTC. This market will resolve to "Top Esports" if Top Esports win the match against LGD Gaming. This market will resolve to "LGD Gaming" if LGD Gaming win the match against Top Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Opinion

In the upcoming LPL best-of-series match scheduled for 2026-08-29 09:00 UTC: if LGD Gaming wins the series, the market will resolve to "LGD Gaming"; if Top Esports wins the series, the market will resolve to "Top Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LPL broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.

Frequently asked questions

On Polymarket and Predict, prices can vary because each platform attracts different user bases and liquidity patterns. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For instance, one may have deeper volume backing its current probability, while the other could reflect newer data or a smaller, more reactive crowd. These differences in participation and information flow often cause short-term gaps between the two venues, especially for events like this market where rapid updates are common.

Key moments like player injuries, strategic roster changes, or early-game performance in the series can shift this market. Updates from team announcements, coach comments, or unexpected tournament format changes may also cause rapid swings. Traders watch live gameplay and official league communications closely for any hints that could affect the final outcome.