TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 25, 4:40 AM EST
Kalshi
This market tracks whether any player will achieve a penta kill in Game 2 of the best-of-three League of Legends match between LGD Gaming and Team WE in the LPL Group Ascend. The aggregated consensus probability for a penta kill occurring is 20.0%, with equal 20.0% probability for a quadra kill, drawing data from Kalshi, Polymarket, and Predict, and resolution will be provided by https://gol.gg/esports/home. Watch for key plays during the match scheduled for July 25, 2026 as they will determine the outcome.
This market refers to the LoL match between LGD Gaming and Team WE in the LPL Group Ascend, initially scheduled for July 25 at 3:00AM ET. This market will resolve to "LGD Gaming" if LGD Gaming win the match against Team WE. This market will resolve to "Team WE" if Team WE win the match against LGD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the winner of map 2 in the specified LPL match. If the match or map is postponed beyond 48 hours from the original start time, the market resolves to fair market price. If the match is cancelled before play begins, the market resolves to fair market price. If the map is cancelled before play begins, the market resolves to fair market price. If the match is forfeited before any play occurs, the market resolves to fair market price. If the map is forfeited before any play occurs, the market resolves to fair market price. If the map begins and is subsequently forfeited, the market resolves according to the official result published by the governing body or tournament organizer.
This market refers to the LoL match between LGD Gaming and Team WE in the LPL Group Ascend, initially scheduled for July 25 at 3:00AM ET. This market will resolve to "LGD Gaming" if LGD Gaming win the match against Team WE. This market will resolve to "Team WE" if Team WE win the match against LGD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Key signals that could shift this market include player injuries, team strategy announcements, and recent performance metrics from related matches. Updates from official LPL channels, coaching staff comments, or unexpected roster changes may also influence trader sentiment. As the event nears, any last-minute news or bracket adjustments can cause rapid probability swings, especially on platforms with lower liquidity.