TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: KT Rolster vs Nongshim Red Force (BO3) - LCK Rounds 1-2
kalshi
polymarket

LoL: KT Rolster vs Nongshim Red Force (BO3) - LCK Rounds 1-2

Volume:
$2,269,900

Game 1 Winner

 - Polymarket

Game 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 9, 2026

Closed: Apr 9, 1:15 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

View
100%
Yes 100¢No 0¢
—
N/A
$877,870
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$641,100
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
—
N/A
$531,556
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: KT (-1.5) vs Nongshim Red Force (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$204,325
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$1,141
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$295
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 39.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$110
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

100%
Yes 100¢No 0¢
—
N/A
$27
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 35.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$16
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

100%
Yes 100¢No 0¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 40.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$12
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 28.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 29.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 29.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 28.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 80

Description

This market refers to the LoL match between KT Rolster and Nongshim Red Force in the LCK Rounds 1-2, initially scheduled for April 9 at 6:00AM ET. This market will resolve to "KT Rolster" if KT Rolster win the match against Nongshim Red Force. This market will resolve to "Nongshim Red Force" if Nongshim Red Force win the match against KT Rolster. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket both resolve all markets based on official information from gol.gg/esports/home, with identical logic for match outcomes, game-specific events, kill counts, and objective achievements across the BO3 series.Primary resolution logic: Official information from https://gol.gg/esports/home; if unpublished within 2 hours of event conclusion, consensus of credible reporting including video evidence may be used.

Core resolution logic:

  • Series winner (KT Rolster vs Nongshim Red Force) resolves based on which team wins 2 games in the BO3 match.
  • Game-specific winners (Game 1, Game 2, Game 3) resolve based on which team wins that individual game.
  • Objective markets (Baron, Dragon, Inhibitor kills) resolve YES if both teams achieve the specified objective at least once during the named game; NO if either or both teams do not achieve it.
  • Kill-related markets (Quadra Kill, Penta Kill, Odd/Even Total Kills) resolve based on whether the condition occurs during the named game.
  • Total Kills Over/Under markets resolve based on the exact combined kill count (champion kills only, excluding executions) in the named game.
  • First Blood markets resolve to the team that secures the first champion kill in the named game.
  • Handicap markets (KT -1.5 or NS -1.5) resolve to the named team if that team wins 2 or more games than the opponent; otherwise resolve to the other team.
  • Games Total Over/Under 2.5 resolves to Over if 3+ games are played, Under if fewer than 3 games are played.
  • Games won by forfeit, disqualification, walkover, or default count toward all totals and handicaps, provided the match is completed.

Edge cases & clarifications:

  • Match Cancellation or Delay Beyond 7 Days: If the match is canceled entirely or delayed beyond 7 days from the scheduled date without a winner determined, all markets resolve 50-50.
  • Incomplete Match with Forfeit/Disqualification: If the match begins but is not completed and one team wins due to opponent forfeit, disqualification, or walkover, series and handicap markets resolve 50-50. However, if the clinching game is forfeited, the match counts as completed and resolves normally.
  • Game Not Played Due to Series Clinch: If a game (e.g., Game 3) is not played because the series result is already determined, all game-specific markets for that game resolve 50-50.
  • Game Remade: If any game is remade, resolution is based on the remade game only; any events in the original game before the remake are disregarded.
  • Incomplete Game with Surrender: If a game begins but is not completed and ends via surrender, objective and kill markets resolve based on whether the condition was met prior to stoppage. If the condition was not met, markets resolve NO (or 50-50 for First Blood if no first blood occurred).
Timing: Resolution occurs upon official publication of match results on gol.gg/esports/home within 2 hours of event conclusion; if not published within 2 hours, resolution may be based on consensus of credible reporting and video evidence.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.