TOTAL VOLUME:
$134b
24H VOL:
$107,351,958
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,416,970,024
400,720
Markets across
30,097
events
MATCHED EVENTS:
2,633
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 9, 6:54 AM EST
Kalshi
This market tracks whether both teams will slay a dragon in Game 2 of the KT Rolster versus Dplus KIA best-of-three League of Legends match in the LCK Round 3-4 Legend Group, with the current aggregated consensus at 100.0% across Kalshi, Predict, Limitless, and Polymarket. Resolution is sourced from https://gol.gg/esports/home, with fallback to credible reporting including video evidence. Watch for the game window ending on August 12, 2026, as this will trigger the final resolution.
This market refers to the LoL match between KT Rolster and Dplus KIA in the LCK Round 3-4 Legend Group, initially scheduled for August 12 at 6:00AM ET. This market will resolve to "KT Rolster" if KT Rolster win the match against Dplus KIA. This market will resolve to "Dplus KIA" if Dplus KIA win the match against KT Rolster. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If over 2.5 maps are played in the LCK 2026: KT Rolster vs. Dplus KIA League of Legends match originally scheduled for Aug 9, 2026 at 4:00 AM EDT, then the market resolves to Yes.
This market refers to the LoL match between Dplus KIA and KT Rolster in the LCK Round 3-4 Legend Group, initially scheduled for August 9 at 4:00AM ET. This market will resolve to "Dplus KIA" if Dplus KIA win the match against KT Rolster. This market will resolve to "KT Rolster" if KT Rolster win the match against Dplus KIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the LoL match between KT Rolster and Dplus KIA in the LCK 2026, initially scheduled for August 12, 2026 UTC. This market will resolve to "KT Rolster" if KT Rolster win the match against Dplus KIA. This market will resolve to "Dplus KIA" if Dplus KIA win the match against KT Rolster. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.