TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Sports
LoL: Karmine Corp vs Team Liquid (BO5) - Mid-Season Invitational Play-In
polymarket
kalshi
limitless

Who will win Karmine Corp vs Team Liquid?

Volume:
$6,542,980

Team Liquid

all

2 markets

Kalshi

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 30, 2026

Closed: Jun 30, 6:59 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Team Liquid

View
100%
Yes 100¢No 0¢
100¢
N/A
$617,014
N/A
N/A
$444,082
Settled
Yes
limitless

Team Liquid

100%
Yes 100¢No 0¢
0¢
N/A
$154
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: TL (-2.5) vs Karmine Corp (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$6,414
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
Yes 100¢No 0¢
1¢
N/A
$3,812
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,517
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 3?

100%
Yes 100¢No 0¢
1¢
N/A
$2,235
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 3?

100%
Yes 100¢No 0¢
1¢
N/A
$884
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: TL (-1.5) vs Karmine Corp (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$283
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
$177
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
0.1¢
N/A
$17
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
0.1¢
N/A
$17
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
0.1¢
N/A
$17
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 36.5 in Game 2?

100%
Yes 100¢No 0¢
0.9¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 39.5 in Game 2?

100%
Yes 100¢No 0¢
0.9¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 3?

100%
Yes 100¢No 0¢
1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

50%
Yes 50¢No 50¢
1¢
N/A
$120,732
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 4?

50%
Yes 50¢No 94¢
94¢
N/A
$39
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 33.5 in Game 4?

50%
Yes 50¢No 51¢
2¢
N/A
$20
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$1,510,525
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,277,649
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,234,864
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$907,227
N/A
N/A
N/A
Settled
Yes
kalshi

Karmine Corp

0%
Yes 0¢No 100¢
100¢
N/A
$311,869
N/A
N/A
$201,844
Settled
No
limitless

Karmine Corp

N/A
N/A
0¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: KC (-1.5) vs Team Liquid (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$207,542
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 68

Description

This event group covers a League of Legends Best-of-5 match between Karmine Corp and Team Liquid in the Mid-Season Invitational 2026 Play-In Lower Bracket Final, scheduled for June 30, 2026 at 4:00 AM ET. Markets span match outcome, game-by-game winners, objective control (dragons, barons, inhibitors), kill statistics, and rare play occurrences (quadra/penta kills).

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Match completion and forfeit handling differ between platforms. Polymarket distinguishes between pre-match forfeits (50-50) and mid-match forfeits (winner declared), while Kalshi and Limitless resolve to the declared winner in all forfeit scenarios without explicit pre/mid distinction.Hero tip: Monitor whether the match begins play. If Karmine Corp or Team Liquid is declared winner via forfeit/disqualification/walkover before Game 1 starts, Polymarket match winner markets resolve 50-50, but Kalshi and Limitless resolve to the winner. If the match begins but is incomplete due to forfeit, all platforms resolve to the declared winner. Game-specific markets are safer because they explicitly require that game to be completed.

Critical divergence points:

  • Polymarket: Match winner resolves to declared winner if match begins but is incomplete due to forfeit/disqualification/walkover. If match is canceled or ends in forfeit/disqualification/walkover before starting, resolves 50-50. Game-specific markets (Game 1/2/3/4 Winner) require that specific game to be completed; if not completed, resolve 50-50. Objective markets (dragons, barons, inhibitors, kills) resolve 50-50 if the relevant game is never played due to forfeit or series already decided.
  • Kalshi: Match winner resolves to Yes if the named team wins, with no explicit pre-match vs mid-match distinction stated. Forfeit/disqualification/walkover scenarios are not explicitly detailed in the provided rules, creating ambiguity about whether pre-start forfeits are treated differently from mid-match forfeits.
  • Limitless: Match winner resolves YES if named team wins. If either team loses by forfeit/disqualification/walkover, resolves to the team declared winner, regardless of match start status. No distinction between pre-match and mid-match forfeits. Market resolves to Other if no official result by July 30, 2026, 23:59 UTC.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Lower bracket final match between Karmine Corp and Team Liquid in the Mid-Season Invitational Play-In, initially scheduled for June 30 at 4:00AM ET. This market will resolve to "Karmine Corp" if Karmine Corp win the match against Team Liquid. This market will resolve to "Team Liquid" if Team Liquid win the match against Karmine Corp. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

Resolution is determined by the winner of the Team Liquid vs. Karmine Corp League of Legends match scheduled for June 30, 2026 at 4:00 AM EDT at the Mid-Season Invitational 2026. The market resolves to Yes if either Team Liquid or Karmine Corp wins the match. The specific winner determines the corresponding market outcome.

Limitless

This market refers to the match between Karmine Corp and Team Liquid in the Mid-Season Invitational 2026, scheduled for Jun 30, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 30, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

Prediction markets and traditional sportsbooks price events differently. Sportsbooks set odds to balance liability and extract a margin, while prediction markets rely on real-time trader consensus—often reflecting sharper, crowd-sourced information. This market aggregates outcomes from decentralized platforms where participants have direct financial incentive to price accurately. Comparing this market's implied probabilities to major sportsbook lines can reveal where public perception diverges from professional oddsmakers, especially valuable for esports events with smaller, more specialized betting pools.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, liquidity pools, and fee structures. Polymarket and Kalshi may also have distinct user bases with varying confidence in team performance or familiarity with League of Legends esports. Timing differences in order flow, platform-specific incentives, and variations in how each venue handles market depth can cause temporary price divergence. These gaps typically narrow as informed traders arbitrage between venues, but they create opportunities for users monitoring both platforms simultaneously.

Key catalysts include roster announcements, player injuries or substitutions, recent tournament performance, and head-to-head scrim outcomes. Meta shifts in League patch notes can significantly impact team strength assessments. Media coverage, expert analysis, and community sentiment on social platforms often precede price moves. Live match performance during the play-in stage will be the strongest signal; early map wins or losses can swing odds sharply. Monitor team statements and coaching updates for strategic adjustments that traders may reprice before the series begins.