TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 1, 1:41 PM EST
Polymarket
This market tracks whether any player will achieve a penta kill in the JD Gaming versus Bilibili Gaming League of Legends match during the LPL Group Ascend. The aggregated consensus probability for Game 1: Any Player Penta Kill? stands at 20.0%, drawn from Kalshi, Polymarket, and Predict, with resolution based on official information from https://gol.gg/esports/home. Similarly, Game 2: Any Player Penta Kill? is also at 20.0%. Watch for the match on August 1 to see if any player reaches this exceptional feat.
This market refers to the LoL match between JD Gaming and Bilibili Gaming in the LPL Group Ascend, initially scheduled for August 1 at 7:00AM ET. This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markets resolve to Yes if the specified team wins the LPL 2026 match originally scheduled for Aug 1, 2026 at 7:00 AM EDT. If the match is postponed and not completed within 48 hours, cancelled before play begins, or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is subsequently forfeited, resolution follows the official result published by the governing body. Kalshi is not affiliated with the Governing League, and all trademarks belong to their respective owners.
This market refers to the LoL match between JD Gaming and Bilibili Gaming in the LPL Group Ascend, initially scheduled for August 1 at 7:00AM ET. This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.