TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 31, 8:09 PM EST
Kalshi
This market tracks whether any player will achieve a quadra kill during Game 5 of the LoL Lower bracket quarterfinal 1 match between INTZ e-Sports and RMD Gaming in the Circuito Desafiante Playoffs. The aggregated consensus probability for this outcome across Predict, Kalshi, and Polymarket is currently 100%. Resolution is based on official information from https://gol.gg/esports/home, with credible reporting used as a backup if results are not published within 2 hours after the event’s conclusion. Watch for the game conclusion on September 1, 2026 to confirm the outcome.
This market refers to the LoL Lower bracket quarterfinal 1 match between INTZ e-Sports and RMD Gaming in the Circuito Desafiante Playoffs, initially scheduled for August 31, 2026 at 4:00 PM ET. This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against RMD Gaming. This market will resolve to "RMD Gaming" if RMD Gaming win the match against INTZ e-Sports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves based on the result of the Circuito Desafiante 2026 League of Legends match between RMD Gaming and INTZ e-Sports scheduled for August 31, 2026, at 4:00 PM EDT. If RMD Gaming wins, its corresponding market resolves to Yes, and INTZ e-Sports’ market resolves to No, and vice versa. Should the match be postponed beyond 48 hours without starting, cancelled before play begins, or forfeited prior to any gameplay, all markets resolve to the fair market price. If the match starts but is later forfeited, the outcome follows the official result declared by the tournament organizer or governing body. Kalshi clarifies that it holds no official affiliation with the league or its entities, and all trademarks remain property of their respective owners.
This market refers to the LoL Lower bracket quarterfinal 1 match between INTZ e-Sports and RMD Gaming in the Circuito Desafiante Playoffs, initially scheduled for August 31, 2026 at 4:00 PM ET. This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against RMD Gaming. This market will resolve to "RMD Gaming" if RMD Gaming win the match against INTZ e-Sports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.