TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

Markets across

30,522

events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Ici Japon Corp. Esport vs Vitality.Bee (BO1) - LFL Regular Season
kalshi
predict
polymarket

What is the result of Ici Japon Corp. Esport vs Vitality.Bee?

Volume:
$172,208

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 29, 2026

Closed: Jul 29, 5:59 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$112,858
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$5,083
$4,556
N/A
N/A
N/A
Settled
No
kalshi

Ici Japon Corp. Esport

100%
Yes 100¢No 0¢
100¢
N/A
$15,589
N/A
N/A
$9,543
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
kalshi

Vitality.Bee

0%
Yes 0¢No 100¢
100¢
N/A
$39,159
N/A
N/A
$21,854
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 10

Description

This group of markets covers a League of Legends match between Ici Japon Corp. Esport and Vitality.Bee in the LFL Regular Season, scheduled for July 29, 2026 at 1:00 PM EDT. Markets include match winner, game-specific outcomes like Baron Nashor slays, dragon kills, inhibitor destruction, player achievements, and total kills parity.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official match results and in-game statistics from gol.gg, with fallbacks to credible reporting.Primary resolution logic: https://gol.gg/esports/home (with fallback to credible reporting including video evidence)

Core resolution logic:

  • Match winner resolves to the team that wins the match, with 50-50 for cancellations, ties, or walkovers before gameplay
  • Game-specific statistics (Baron Nashor, dragons, inhibitors, kills) resolve based on in-game events in Game 1 only
  • Player achievements (Quadra/Penta Kills) resolve if achieved during Game 1
  • Parity markets (Odd/Even total kills) count champion kills only, excluding executions

Edge cases & clarifications:

  • Match not played: All markets resolve to 50-50 if the match is canceled, delayed beyond 7 days, or ends in a tie
  • Game not completed: Resolution depends on events prior to stoppage, with 50-50 for forfeit/walkover before Game 1 starts
  • Name discrepancies: Minor spelling, sponsor tags, or regional identifiers are normalized to the intended team if unambiguous
Timing: Resolution occurs within 2 hours after the event’s conclusion, using official sources or credible reporting if neededOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Ici Japon Corp. Esport and Vitality.Bee in the LFL Regular Season, initially scheduled for July 29 at 1:00PM ET. This market will resolve to "Ici Japon Corp. Esport" if Ici Japon Corp. Esport win the match against Vitality.Bee. This market will resolve to "Vitality.Bee" if Vitality.Bee win the match against Ici Japon Corp. Esport. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event resolves based on the result of the LFL 2026 League of Legends match between Vitality.Bee and Ici Japon Corp. Esport, scheduled for July 29, 2026, at 1:00 PM EDT. If the match is postponed and not completed within 48 hours of its original start time, cancelled before play begins, or forfeited prior to any gameplay, the market resolves to the fair market price. If the match starts but is later forfeited, the outcome follows the official result declared by the governing body or tournament organizer. The markets are independent of any formal affiliation with the governing league, and all trademarks remain property of their respective owners.

Predict

This market refers to the LoL match between Ici Japon Corp. Esport and Vitality.Bee in the LFL Regular Season, initially scheduled for July 29 at 1:00PM ET. This market will resolve to "Ici Japon Corp. Esport" if Ici Japon Corp. Esport win the match against Vitality.Bee. This market will resolve to "Vitality.Bee" if Vitality.Bee win the match against Ici Japon Corp. Esport. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket and Kalshi, the LFL match outcome market dashboard aggregates real-time data from multiple venues, showing the current consensus view and volume of $172,208. It tracks how traders across platforms price the likelihood of each possible result in this market, offering a live snapshot of collective sentiment and betting activity.