TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 12, 5:53 AM EST
Polymarket
This market tracks the outcome of the League of Legends match between Hanwha Life Esports and T1 in the LCK Playoffs, encompassing possibilities beyond just the overall match winner. Currently, the consensus probability of LoL: Hanwha Life Esports vs T1 (BO5) - LCK Playoffs winning is 99.0%. This aggregate reflects predictions from Polymarket, Kalshi, Limitless, and Predict, with resolution determined by https://gol.gg/esports/home. Keep an eye on the final match results as scheduled for resolution on September 12, 2026, to see which team advances in the playoffs.
This market refers to the LoL Lower bracket final match between Hanwha Life Esports and T1 in the LCK Playoffs, initially scheduled for September 12, 2026 at 1:00 AM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 26, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 12, 2026 at 1:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The event determines the winner of the LCK 2026 League of Legends match between Hanwha Life Esports and T1, scheduled for September 12, 2026, at 1:00 AM EDT. If Hanwha Life Esports wins, its corresponding market resolves to Yes; if T1 wins, its market resolves to Yes. Should the match be postponed beyond 48 hours of its original start time, cancelled before play begins, or forfeited without any gameplay, both markets resolve to the fair market price. If the match starts but is later forfeited, the result follows the official outcome declared by the governing body or tournament organizer. Kalshi clarifies that it holds no official affiliation with the League or its entities, and all trademarks remain property of their respective owners.
This market refers to the LoL Lower bracket final match between Hanwha Life Esports and T1 in the LCK Playoffs, initially scheduled for September 12, 2026 at 1:00 AM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 26, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 12, 2026 at 1:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the LoL match between Hanwha Life Esports and T1 in the LCK 2026, initially scheduled for September 12, 2026 UTC. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Price discrepancies between Polymarket and Predict can arise from several factors. Each platform has its own user base, with varying levels of expertise and access to information about the LCK Playoffs. Trading volume can also differ significantly between the two platforms, impacting price discovery. Furthermore, the specific markets offered on each platform might focus on different aspects of the event, leading to divergent predictions. These differences contribute to the dynamic pricing observed across both venues.