TOTAL VOLUME:

$134.2b

24H VOL:

$126,590,312

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,439,516,703

404,175

Markets across

30,277

events

MATCHED EVENTS:

2,685

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Hanwha Life Esports vs T1 (BO5) - LCK Playoffs
polymarket
limitless
predict

LoL: Hanwha Life Esports vs T1 (BO5) - LCK Playoffs

Volume:
$12,215,991

Match Winner

all

3 markets

Polymarket

Limitless

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 2, 2026

Closed: Sep 2, 9:16 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$4,479,263
N/A
N/A
N/A
Settled
Yes
limitless

Hanwha Life Esports vs T1

100%
Yes 100¢No 0¢
99.8¢
N/A
$1,753
N/A
N/A
N/A
Settled
No
predict

Match Winner

99%
34%
Yes 99¢No 1¢
—
$135,994
$493,806
N/A
N/A
N/A
Settled
No
polymarket

Game 3 Winner

100%
42%
Yes 100¢No 0¢
0.1¢
N/A
$1,443,244
N/A
N/A
N/A
Settled
Yes
predict

Game 3 Winner

99%
Yes 99¢No 1¢
—
N/A
$194,310
N/A
N/A
N/A
Settled
No
polymarket

Game 4 Winner

100%
33%
Yes 100¢No 0¢
0.1¢
N/A
$1,378,086
N/A
N/A
N/A
Settled
Yes
predict

Game 4 Winner

99%
Yes 99¢No 1¢
—
$52,369
$155,211
N/A
N/A
N/A
Settled
No
polymarket

O/U 3.5 Games

100%
27%
Yes 100¢No 0¢
0.1¢
N/A
$52,754
N/A
N/A
N/A
Settled
Yes
predict

O/U 3.5 Games

99%
25%
Yes 99¢No 1¢
—
$30,187
$31,821
N/A
N/A
N/A
Settled
No
polymarket

O/U 4.5 Games

100%
66%
Yes 100¢No 0¢
0.1¢
N/A
$16,109
N/A
N/A
N/A
Settled
Yes
predict

O/U 4.5 Games

99%
Yes 99¢No 1¢
—
$47,402
$5,004
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 27.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$7,768
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
1%
Yes 100¢No 0¢
0.1¢
N/A
$6,357
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,632
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,244
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
2%
Yes 100¢No 0¢
0.1¢
N/A
$1,210
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 4?

100%
1%
Yes 100¢No 0¢
0.1¢
N/A
$870
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 4?

100%
Yes 100¢No 0¢
0.1¢
N/A
$548
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
1%
Yes 100¢No 0¢
0.1¢
N/A
$155
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 3?

100%
1%
Yes 100¢No 0¢
0.1¢
N/A
$153
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 4?

100%
Yes 100¢No 0¢
0.1¢
N/A
$58
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
38%
Yes 100¢No 0¢
0.1¢
N/A
$8
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
$2
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
4.8¢
N/A
$2
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
56%
Yes 1¢No 99¢
—
N/A
$212,366
N/A
N/A
N/A
Settled
No
Total markets: 25 of 83

Intro

This market tracks the probability of whether the total kills in Game 5 of the Hanwha Life Esports versus T1 match in the LCK Playoffs will be odd or even. Currently, the consensus probability of “Game 5: Odd/Even Total Kills?” is 100.0%. This aggregate reflects predictions from Polymarket, Limitless, and Predict, and will resolve based on official information from https://gol.gg/esports/home, with credible reporting as a fallback. Keep an eye on the start of the match on September 2, 2026, as this will kick off the event window for resolution.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms share identical resolution logic for match outcomes, game-specific results, and edge cases like cancellations or incomplete games.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as a fallback

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-5 series unless canceled, tied, or postponed beyond the 14-day deadline
  • Game-specific markets (e.g., Game 1 Winner) resolve based on the outcome of that specific game, with 50-50 for incomplete/canceled games
  • Total games markets resolve to Over/Under based on the number of completed games, counting forfeits/disqualifications if the match is completed
  • Handicap markets resolve based on the difference in games won between the teams
  • In-game event markets (e.g., Baron Nashor kills) resolve based on in-game actions recorded during the relevant game

Edge cases & clarifications:

  • Postponement Beyond Deadline: If the match is postponed and not rescheduled by September 16, 2026, all markets resolve 50-50
  • Incomplete Game: If a game begins but is not completed (e.g., due to surrender), markets resolve based on the available data unless explicitly stated otherwise
  • Forfeit/Walkover: If a team forfeits before the match starts, markets resolve 50-50; if a team wins due to opponent forfeiture during a game, the winning team claims victory for that game
Timing: Resolution occurs within 2 hours of the event conclusion, using official sources or credible reporting if necessaryOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Upper bracket semifinal 2 match between Hanwha Life Esports and T1 in the LCK Playoffs, initially scheduled for September 2, 2026 at 4:00 AM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the LoL Upper bracket semifinal 2 match between Hanwha Life Esports and T1 in the LCK Playoffs, initially scheduled for September 2, 2026 at 4:00 AM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the LoL match between Hanwha Life Esports and T1 in the LCK 2026, initially scheduled for September 2, 2026 UTC. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the LCK playoff matchup market aggregates real-time data from multiple venues, showing how traders across platforms price the contest between the two teams. It displays overall volume of $12,215,991 and 24-hour volume of $12,112,575, alongside consensus views and any notable divergences. This gives users a live snapshot of market sentiment and liquidity for this specific matchup.

On Polymarket, this market is priced through aggregated trader sentiment, which often differs from traditional sportsbook odds. Sportsbooks incorporate additional factors such as historical performance and public betting trends, leading to variations in implied probabilities. Prediction markets may reflect real-time trader sentiment more dynamically, especially for niche events like the LCK playoff matchup market. The gap between these pricing models can widen based on trader speculation or emerging news, making comparative analysis valuable for bettors seeking arbitrage or insight into crowd-sourced forecasts.

On Polymarket and Predict, pricing mechanisms and user bases create natural divergence. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For example, liquidity differences can skew prices, especially in low-volume markets such as this one, where $12,215,991 total volume and $12,112,575 24-hour volume limit price discovery. Additionally, each platform’s user demographic may weigh different factors—such as recent team form or roster changes—differently. These dynamics often result in distinct probability assessments, reflected in the current leader on each venue.