TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
LoL: Hanwha Life Esports vs LYON (BO5) - Mid-Season Invitational Playoffs
polymarket
predict

Who will win Hanwha Life Esports vs LYON?

Volume:
$19,131,103

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 11, 2026

Closed: Jul 11, 10:00 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$7,941,448
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$44,744
$234,086
N/A
N/A
N/A
Settled
No
polymarket

Game 4 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,580,620
N/A
N/A
N/A
Settled
Yes
predict

Game 4 Winner

99%
Yes 99¢No 1¢
—
$43,769
$76,499
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,357,194
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
Yes 99¢No 1¢
—
$100,770
$127,407
N/A
N/A
N/A
Settled
No
polymarket

O/U 3.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$206,780
N/A
N/A
N/A
Settled
Yes
predict

O/U 3.5 Games

99%
Yes 99¢No 1¢
—
$66,977
$35,265
N/A
N/A
N/A
Settled
No
polymarket

O/U 4.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$38,554
N/A
N/A
N/A
Settled
Yes
predict

O/U 4.5 Games

99%
Yes 99¢No 1¢
—
$55,918
$12,257
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 3?

100%
Yes 100¢No 0¢
0.1¢
N/A
$23,067
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$21,905
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$8,551
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$3,951
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 3?

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,305
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 36.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$35
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 39.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 3?

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 36.5 in Game 3?

100%
Yes 100¢No 0¢
0.7¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.8¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
0.7¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
$6
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
18¢
N/A
$6
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
Yes 1¢No 99¢
—
$1,255
$80,887
N/A
N/A
N/A
Settled
No
Total markets: 25 of 78

Intro

This market tracks whether both Hanwha Life Esports and LYON will slay a dragon during Game 2 of their Mid-Season Invitational Playoffs Lower Bracket Final best-of-five series. The aggregated consensus across Polymarket and Predict shows 100.0% probability for this outcome. Resolution is determined by official gol.gg/esports/home data, with credible reporting and video evidence accepted as fallback if gol.gg does not publish within 2 hours of the match conclusion. Watch the match scheduled for July 11, 2024 at 4:00 AM ET to see whether both teams secure dragon kills in Game 2.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Polymarket and Predict maintain identical resolution criteria, edge case handling, source hierarchy, and timing across all 95 markets in this event group.Primary resolution logic: Official gol.gg/esports/home data; credible reporting and video evidence accepted if gol.gg does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Series winner (Match Winner) resolves to the team winning 3 games first; forfeits/disqualifications/walkovers at series start resolve 50-50; mid-series forfeits resolve to the winning team.
  • Individual game winners resolve based on completed game outcome, regardless of series completion status.
  • Game totals (O/U 3.5, O/U 4.5) count all completed games including those won by forfeit/disqualification/walkover, provided the match itself is completed.
  • Handicap markets (HLE -1.5, HLE -2.5) count game wins including forfeits/disqualifications/walkovers toward the differential, provided the match is completed.
  • In-game objective markets (Baron, Dragons, Inhibitors, Kills, First Blood, Quadra/Penta Kills) resolve based on game state at stoppage if the game is incomplete; resolve 50-50 if the game never occurred or the series was already decided before that game.
  • Match cancellation, delays beyond 7 days without play beginning, or series-level ties resolve 50-50.
  • Team name matching is flexible: recognizable abbreviations, alternate spellings, sponsor tags, and minor formatting differences are treated as the same team, provided the intended team is unambiguous within the competition.

Edge cases & clarifications:

  • Incomplete Individual Game: If a game begins but does not complete (e.g., surrender before all objectives are reached), in-game objective markets resolve based on the state at stoppage. If an objective was not reached, the market resolves to No (or 50-50 for First Blood if no first blood occurred). If the game is remade, resolution is based on the remade game only.
  • Series Already Decided: If a team clinches the series before a game is played (e.g., 3-0 lead in a BO5), that game and all associated in-game objective markets resolve 50-50.
  • Forfeit/Disqualification/Walkover: At series start (team withdraws before play begins): series resolves 50-50. During series (after play has begun): the winning team is awarded the match. Games won by forfeit/disqualification/walkover count toward game totals and handicaps if the match is completed.
  • Game Remake: If a game is remade, First Blood resolution is based on the state prior to the remake if First Blood occurred; otherwise, resolution is based on the remade game. All other in-game objective markets resolve based on the remade game only.
  • No Kills Recorded: If a completed game records zero kills, Odd/Even Total Kills resolves 50-50. If a game never occurs, Odd/Even Total Kills resolves 50-50.
Timing: Resolution occurs within 2 hours of official event conclusion (gol.gg publication). If gol.gg does not publish within 2 hours, credible reporting and video evidence are used. The scheduled match date is July 11, 2024 at 4:00 AM ET; any delay beyond 7 days from this date without play beginning triggers 50-50 resolution for all markets.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Lower bracket final match between Hanwha Life Esports and LYON in the Mid-Season Invitational Playoffs, initially scheduled for July 11 at 4:00AM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against LYON. This market will resolve to "LYON" if LYON win the match against Hanwha Life Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the LoL Lower bracket final match between Hanwha Life Esports and LYON in the Mid-Season Invitational Playoffs, initially scheduled for July 11 at 4:00AM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against LYON. This market will resolve to "LYON" if LYON win the match against Hanwha Life Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

This dashboard aggregates prediction market data across Polymarket and Predict for the Hanwha Life Esports vs LYON MSI Playoffs match. Traders on both platforms are pricing outcomes related to this best-of-five series, with Polymarket currently emphasizing total game length predictions while Predict focuses on individual game winners. The combined volume reflects real-time consensus across venues, helping you compare how different prediction communities view this matchup's likely trajectory and duration.

Prediction markets and traditional sportsbooks use different mechanisms to arrive at odds. Sportsbooks employ oddsmakers and risk management to set lines, then adjust based on liability. Prediction markets instead rely on continuous trading—buyers and sellers negotiate prices directly, with no house taking the other side. This often produces sharper, more reactive pricing on niche events like esports playoffs. However, sportsbooks may offer tighter spreads and faster settlement on mainstream matchups. For this market, comparing both venues can reveal where informed traders see edge relative to conventional betting lines.

Key catalysts include roster changes, player injuries, or unexpected roster swaps announced before the match. Scrim results and recent tournament performance by either team can shift trader sentiment significantly. Meta shifts in the current patch may favor one team's playstyle over the other. Live in-game events—such as early kills, objective control, or draft surprises in earlier games—will reprice individual game markets and influence series expectations. Media narratives around momentum, coaching adjustments, and head-to-head history also influence prediction market pricing as the event approaches.