TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 28, 6:29 AM EST
Kalshi
This market tracks whether the total number of kills in Game 1 of the League of Legends match between Hanwha Life Esports Challengers and HANJIN BRION Challengers will be odd or even. The aggregated consensus probability for the leading outcome stands at 100.0%. Data is drawn from Predict, Kalshi, and Polymarket, with resolution based on official information from https://gol.gg/esports/home. Watch for the match conclusion on July 28 to see how this market resolves.
This market refers to the LoL match between Hanwha Life Esports Challengers and HANJIN BRION Challengers in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for July 28 at 4:00AM ET. This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against HANJIN BRION Challengers. This market will resolve to "HANJIN BRION Challengers" if HANJIN BRION Challengers win the match against Hanwha Life Esports Challengers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution follows the official result of the LCK Challengers League 2026 match. Matches postponed beyond 48 hours, cancelled before play, or forfeited before any play result in fair market price resolution. If play starts and the match is later forfeited, the governing body's official result determines the outcome.
This market refers to the LoL match between Hanwha Life Esports Challengers and HANJIN BRION Challengers in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for July 28 at 4:00AM ET. This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against HANJIN BRION Challengers. This market will resolve to "HANJIN BRION Challengers" if HANJIN BRION Challengers win the match against Hanwha Life Esports Challengers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.