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24H TRANSACTIONS:

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OPEN INTEREST:

$1,438,389,636

404,028

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30,214

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MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

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LoL: Hanwha Life Esports Challengers vs BNK FearX Youth (BO3) - LCK Challengers League Rounds 3-4 Trial Group
predict
kalshi
polymarket

What is the result of Hanwha Life Esports Challengers vs BNK FearX Youth?

Volume:
$276,108

BNK FearX Youth

 - Kalshi

BNK FearX Youth - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 19, 2026

Closed: Aug 19, 2:39 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

BNK FearX Youth

View
100%
38%
Yes 100¢No 0¢
100¢
N/A
$31,860
N/A
N/A
$24,871
Settled
Yes
polymarket

Game Handicap: FOX.Y (-1.5) vs Hanwha Life Esports Challengers (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$10,270
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: FOX.Y (-1.5) vs Hanwha Life Esports Challengers (+1.5)

99%
62%
Yes 99¢No 1¢
—
$2,749
$367
N/A
N/A
N/A
Settled
No
predict

Game 2 Winner

2%
39%
Yes 2¢No 98¢
—
$502
$1,978
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$69,852
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
36%
Yes 1¢No 99¢
—
$192
$5,063
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$49,977
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
41%
Yes 1¢No 99¢
—
$9
$3,373
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
40%
Yes 0¢No 100¢
—
N/A
$62,114
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$10
$37
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
46%
Yes 0¢No 100¢
—
N/A
$1,281
N/A
N/A
N/A
Settled
Yes
kalshi

Hanwha Life Esports Challengers

0%
Yes 0¢No 100¢
100¢
N/A
$39,935
N/A
N/A
$30,040
Settled
No
polymarket

Both Teams Slay Baron Nashor

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

100%
52%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

0%
49%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
30%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
45%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
30%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

50%
48%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 30

Description

This group of markets covers a League of Legends match between Hanwha Life Esports Challengers and BNK FearX Youth in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for August 19, 2026. Markets include match winner, game-specific outcomes, total games played, and handicap scenarios.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same resolution source and logic for determining match outcomes, game-specific results, and edge cases such as cancellations or postponements.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting and video evidence as a fallback

Core resolution logic:

  • Match winner is determined by the team that wins the best-of-three series
  • Game-specific markets resolve based on the outcome of each individual game
  • Total games played markets resolve to Over if 3 or more games are played, Under if fewer than 3
  • Handicap markets resolve based on the difference in games won between the teams
  • Cancellations, ties, and unresolved games result in a 50-50 split
  • Postponements must be rescheduled by September 2, 2026, or result in a 50-50 split

Edge cases & clarifications:

  • Cancellations or Ties: All markets resolve to 50-50 if the match is canceled, ends in a tie, or is not completed
  • Postponements: If postponed, the match must be rescheduled by September 2, 2026, or resolve to 50-50
  • Forfeitures or Walkovers: If a team forfeits or walks over before the match starts, markets resolve to 50-50; if during the match, the winning team claims the result
Timing: Resolution occurs based on official results from gol.gg/esports/home, typically within 2 hours of the event conclusionOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Hanwha Life Esports Challengers and BNK FearX Youth in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for August 19, 2026 at 1:00 AM ET. This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against BNK FearX Youth. This market will resolve to "BNK FearX Youth" if BNK FearX Youth win the match against Hanwha Life Esports Challengers. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 19, 2026 at 1:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the result of the LCK Challengers League 2026 match between BNK FearX Youth and Hanwha Life Esports Challengers, scheduled for August 19, 2026, at 1:00 AM EDT. If BNK FearX Youth wins the match, the BNK FearX Youth market resolves to Yes, and the Hanwha Life Esports Challengers market resolves to No. Conversely, if Hanwha Life Esports Challengers wins, their market resolves to Yes, and BNK FearX Youth's market resolves to No. If the match is postponed beyond 48 hours of its scheduled start time, cancelled before play begins, or forfeited prior to any gameplay, both markets resolve to the fair market price. If the match begins but is later forfeited, the result is determined by the official outcome declared by the governing league or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks remain the property of their respective owners.

Predict

This market refers to the LoL match between Hanwha Life Esports Challengers and BNK FearX Youth in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for August 19, 2026 at 1:00 AM ET. This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against BNK FearX Youth. This market will resolve to "BNK FearX Youth" if BNK FearX Youth win the match against Hanwha Life Esports Challengers. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 19, 2026 at 1:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The LCK Challengers match winner market dashboard aggregates real-time data from multiple platforms, showing how traders price the chances of each team winning the series. It tracks consensus probabilities, volume of $276,108, and 24-hour volume of $274,524 across venues. By monitoring this market, users can see where the smart money is placed and compare expectations for Hanwha Life Esports Challengers against BNK FearX Youth as the match unfolds over its three possible games.

Prediction market odds often reflect sharper, more granular insights than traditional sportsbook lines because they are driven by continuous trading and can adjust rapidly to new information. For this market, traders might price in factors like recent form, player rotations, or strategic adjustments that sportsbooks may lag behind in incorporating. The difference can be especially noticeable in niche events like this LCK Challengers group stage match, where dedicated esports fans dominate prediction market activity versus broader sports betting audiences.

On Polymarket and Predict, prices can diverge due to differences in user bases, liquidity depth, and market design. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For example, one platform might attract more Korean traders familiar with the teams, while another could see global participants weighing in. These varied perspectives create price gaps, especially when recent gameplay or roster news emerges. Additionally, each venue sets its own fee structure and minimum trade sizes, which also influences how odds shift throughout the event.

Key signals that could shift this market include player performance metrics from earlier group-stage games, mid-series coaching adjustments, and any last-minute roster changes announced by either team. Injuries or strategic bans revealed in pre-match press conferences may also cause rapid re-pricing. Traders watch live in-game momentum closely — a dominant first map can heavily favor the leader, while early deficits often trigger sharp drops in the trailing team's implied probability as the match progresses.